Europe gets exclusive 'perfect version' of NES Donkey Kong in its Mario 25th Anniversary Wiis

Never before has a cement factory been this interesting

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The NES version of Donkey Kong is a port notorious for what it lacks. Besides cutting out some animations, the original game featured 4 different stage layouts, one of which is commonly called the %26ldquo;cement factory%26rdquo; or %26ldquo;pie factory%26rdquo; due to the look of the conveyor-bound objects that move around the bottom portion of the stage. For whatever reason, this stage was completely cut from the NES edition of the game. It%26rsquo;s a puzzling omission to this day: the hardware was certainly capable of rendering it adequately, so why excise it? The make matters worse, most re-releases of the game are based on the NES version rather than the original arcade edition, leaving a new generation of gamers without any appreciation for the cement factory.

The situation has changed, however%26hellip; but only in Europe. While Japanese players are receiving a special edition of Super Mario Bros. with their Super Mario 25th Anniversary Edition Wiis, European consumers are getting something completely different pre-installed: a port of the NES Donkey Kong. But unlike the special edition Super Mario Bros., there%26rsquo;s more to this than just some graphical changes %26ndash; Nintendo has finally seen fit to port and add the cement factory level to the game, as well as restore several of the missing animations. Take a look starting at about the 58 second mark in this video:

It%26rsquo;s still not 100% arcade accurate (Donkey Kong doesn%26rsquo;t move around on the top level of the stage like he does in the arcade game), but it%26rsquo;s still nice that Nintendo put in the effort to mend a port that%26rsquo;s nearly 30 years old.

So Japan gets Super Mario Bros., and Europe gets a significantly improved edition of NES Donkey Kong. What do North Americans get pre-installed on special edition red Wii consoles? Unfortunately, the answer is %26ldquo;diddly squat.%26rdquo; At least we can hold out hope for a Virtual Console re-release%26hellip;

Nov 16, 2010

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