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E3 MVG 2011 Selection: Tomb Raider interview

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We all knew the next Tomb Raider would be different, but until I saw this reimagining for myself at the E3 show, I truly wasn’t prepared for just how different.

Crystal Dynamics hasn’t merely made Lara Croft younger, they’ve made her – for the first time – vulnerable. This is no self-assured, strong-willed superhero. This is no sexy British badass. This is a scared young girl who’s in way over her head, who must nervously talk herself through dangerous situations, who desperately seeks the help of other survivors and who won’t escape this adventure without bleeding, bruising and a lot of painfully broken bones. Does that make her weak? No, it makes her relatable, believable and extremely likable. It seems strange to say about a character who’s been around for 15 years, but Lara Croft might be the best “new” hero of 2012.

In the video above, I talk to Brian Horton – Senior Art Director for Tomb Raider – about how the reboot was conceived, and how he expects it to be received by loyal longtime fans.

Jun 9, 2011

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3 comments

  • philipshaw - June 10, 2011 3:05 p.m.

    Really like the look of this game (and Lara's redesign)
  • Yeager1122 - June 10, 2011 5:15 a.m.

    Havent played Tomb Raider in years and actually really looking foward to this.
  • Jellyjiggler2 - June 9, 2011 11:28 p.m.

    Awesome interview Charlie. I feel like I'm in the minority here, but I'm really pumped about this game, it just looks really high-quality and a lot of editors/websites etc. seem to be overlooking it. Too bad it ain't out 'till 2012.

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