How to make license worthwhile in three easy steps. Step 1: Watch Top Gear and realise that your car-heavy game could do with a bit more personality, specifically like the show. Step 2: Acquire license. Step 3: Realise that to recreate the magic from the show, allow the creators and presenters creative control over the output. Job done. This is the thought process that Forza 4 devs, Turn 10, probably went through as this is exactly what they've done.
Not only will the game feature the Top Gear test track but each car in the showroom will have a few words of over-enthusiastic wisdom from Jeremy Clarkson played as you browse. And that's not all. Check out the interview with Turn 10 from E3 as they confirm what else they'll be including from the hit BBC show...
Good, eh? By allowing the Top Gear production team to create scripts and decide how best to serve the player with show-specific traits, the whole integration into Forza 4 should be seamless. Regardless of how it fits, we're still pretty damn excited about checking out the show's trademark challenges, like driving across a country in sports cars powered only by Richard Hammond's bottled flatulence. Or something like that.
No doubt the devs had one eye on Gran Turismo 5's squandering of the license and focused on blowing Polyphony out of the water. As nice as it is to have the Top Gear test track in GT5 it's essentially pointless without the time-trials in the Kia C'eed - a car that isn't even in the game - and who really wants to watch clips of the show via the game when it's run (in the UK anyway) on Dave almost 24/7. Or perhaps, this is just enough Top Gear in their games for most people?
Here's hoping that the Forza 4/Top Gear union adds a dose character that even non-petrol heads will be able to appreciate.
June, 9 2011
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HilariousSpade - July 8, 2011 6:46 p.m.