Dungeonland video preview - See the Dungeon Master multiplayer mode
Destroy your friends with the all powerful hand of the Dungeon Master
Paradox Interactive introduced us to their player vs player Dungeon Master mode during their recent games showcase for their action, RTS hybrid, Dungeonland. In Dungeon Master, three player-controlled, hero characters attempt to complete a dungeon level while the fourth player attempts to defeat them using a variety of enemy units, magic abilities, and special items. We had a chance to walk through a full multiplayer level with one of the developers as he tried to defend his dungeon from the opposing players' heroes. Check it out in the video below.
The hero characters feel similar to playing Diablo. You'll have to pummel enemies with standard attacks, strategically use special abilities like healing and area-of-effect attacks, and make your way to the level boss at the end of the dungeon. The three classes compliment each other in skills with the standard healing mage, tanking warrior, and damage-dealing thief trifecta that are found in RPG titles. The Dungeon Master can literally throw a horde of orks at your crew at any moment, so close teamwork is essential to making it through alive.
Dungeonland will be available on Steam in 2013, so stay tuned for more information in the coming months.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Many years ago, Lorenzo Veloria was a Senior Editor here at GamesRadar+ helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.
Stellar Blade director "grew up too poor to afford" a PS1, but when he finally got one in college, Ridge Racer and Final Fantasy inspired him to make games
Oh, that's why the Stellar Blade devs were terrified by demo players: one fan's spent "about 60 hours" maxing Eve's skill tree before the action RPG is even out