Doom - Xbox Live Arcade review

  • Perfectly preserved gaming nostalgia
  • Quick and dirty deathmatch
  • Beating single player maps with a friend
  • Losing to kids born after Doom
  • Confusing leaderboard and scoreboard
  • Nightmare mode

Believe us - you already know whether or not you're going to like Doom on Xbox Live Arcade.

Did you waste much of the early '90s strafing through demon-infested hallways, searching for the organ-vaporizing BFG 9000... or, better yet, a chainsaw? If not, are you now willing to forgo modern graphics, sound and even controls just for the simple pleasure of experiencing a moment in gaming history? Is the scenario "I'm a Marine and I'm trapped on Mars" sufficient story motivation for you to spend 10 plus hours blasting blocky blood chunks all over the screen? Finally, does the complete absence of jumping - or even the ability to look up and down - sound strangely liberating to you?

If you answered "yes" to any of the questions above, then Doom will not disappoint. The revolutionary shooter has been adapted to the Xbox 360 in all its archaic glory and, amazingly, is still as fun and visceral as it was all those years ago. Throw in furious old-school deathmatches, as well as cooperative options for conquering the single-player campaign with up to three spritey friends, and parting with those 800 Microsoft points gets even easier.

Welcome to original Hell.

More Info

Release date: Sep 27 2006 - Xbox 360 (US)
Available Platforms: Xbox 360
Genre: Shooter
Published by: Activision
Franchise: Doom
ESRB Rating:
Mature: Blood and Gore, Violence

1 comment

  • EwoksTasteLikeChicken - February 16, 2012 5:01 p.m.

    Gotta say, I was born in '95, didn't play Doom until the late 2000's, and the Doom I and II are still two of my favorite games ever. Screw modern graphics, these games make up for it in gameplay alone. You already know this, though. I'm just saying, us young 'ins can still appreciate older games.

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