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Available on: Xbox One, Xbox 360, PS4, PS3

Destiny - All the information on Bungie's next shooter

Get your first look at Bungie's massive new world

And if you want to see our reactions and predictions to the Destiny news check out Radar Reacts, below.


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Destiny

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35 comments

  • tehtimeisnow - February 18, 2013 4:11 p.m.

    this gane is just a bad call od duty ripof so dont by this garbege and just get baclk ops2 or modern warefare3 insted there superier games
  • skirmisher-phoenix - February 20, 2013 9:23 p.m.

    I've been reading your comments for quite some time now, Mr. Call Of duty MW3. Obvious Trolling. xD
  • jimmy-trav - March 27, 2013 3:37 p.m.

    if you think this game looks like COD you are absolutely retarted
  • MetroidPrimeRib - February 18, 2013 3:45 p.m.

    Report: Bungie cursed to make the same game over again
  • winner2 - February 17, 2013 8:45 p.m.

    I'm pretty interested, this is sounding cool so far.
  • RedHarlow - February 17, 2013 2:34 p.m.

    "space zombies who cruise around the galaxy in mile-long tomb ships." Necrons?
  • rodger-walker - February 17, 2013 4:05 p.m.

    Reavers
  • BladedFalcon - February 17, 2013 4:22 p.m.

    Heh, I was also thinking of reavers, although their ships didn't exactly look like mile-long tombs so much as they looked like grotesque franken-ships. XD
  • winner2 - February 18, 2013 8:34 a.m.

    Exactly what I was thinking
  • brickman409 - February 17, 2013 2:18 p.m.

    woah the gamesradar's homepage is like one picture made up of all the others.
  • Bloodstorm - February 17, 2013 1:16 p.m.

    So, it's like if Borderlands and Mass Effect banged, and had a baby? I like everything I've heard so far. I just hope it is still easy to play it with just your friends, and not having the random player factor brutally shoved down your throat.
  • wesley-simmons - February 17, 2013 9:08 p.m.

    I was thinking more like DayZ exploration and interaction, Borderlands loot, Journey multiplayer mechanics. The only thing we can really count on, though, is Halo quality shooting.
  • Talvari - February 17, 2013 1:04 p.m.

    Not holding out for a single player mode or anything..but always online still sucks :| Even if their reasoning for it is slightly more acceptable. Will hold out for some proper gameplay later down the line, it's all hype right now, and they're doing it pretty well :|
  • archnite - February 17, 2013 12:47 p.m.

    Sign. I gotta go shovel some coal into my hype train.
  • brickman409 - February 17, 2013 12:13 p.m.

    Maybe this is just me but, I think the story sounds like it would make a better movie than a game. I'd rather watch this than play it.
  • wadesmit - February 18, 2013 10:51 p.m.

    Who knows, maybe this could be another great installation of a massively-scoped storyline into a game. Mass Effect did pretty well at that. Granted, Destiny seems... impossibly, bigger than ME. I'm not sure what it is though, but I'm convinced that this game is going to be done well.
  • BladedFalcon - February 17, 2013 11:39 a.m.

    Glad to know there are gonna be other classes available, because the three they revealed so far sounded like the very safe/generic trifecta every single western developer seems to be capable of thinking of: Vanguard (Which is basically the "warrior" or the "tank") Hunter (Which is basically the "thief" or the "assasin/sniper") Warlock (Which is the "Wizard" or "tech guy, jedi, crowd control guy") I mention this, because it amuses me how even in shooters, it's very clear that most western developers are incapable of thinking much father beyond the basic classes created by D&D decades ago. (And before any fanboys jump at me, note that this is a criticism not exclusive to this game, pretty much goes to borderlands, skyrim, trine, dragon age or pretty much any western game that features classes.)
  • BladedFalcon - February 17, 2013 11:42 a.m.

    *farther, not "father" stupid typos >_>;
  • rodger-walker - February 17, 2013 4:11 p.m.

    it's not just western either, every single asian rpg I play has that too. And TES is usually fairly good about the generic classes. In Oblivion they gave you a million variations from the generics and the ability to make your own class. Skyrim the only reason the generics exist is because people are so used to confining to one set of skills that they end up doing that even when they don't have to. That and its all preferences in Skyrim, if you only like magic, that's all your going to use. You've made a generic Mage. I almost always end up playing an Archer/Rogue, because that's just how I react to the situations.
  • BladedFalcon - February 17, 2013 4:19 p.m.

    Yes, Skyrim does let you pick and choose, but it still make a very big, fat clear distinction in that there are 3 main schools, and they are, surprise surprise, the same mage/thief/warrior triangle everyone uses. As for japanese RPGs... yes and no, i mean, certainly they have their defined classes as well, but at least they usually expand or differentiate them a bit more, for example, in final fantasy games, you don't have just mages, you have offensive magic mages, you have defensive/healing mages, you have summoners, you have mages that mimic other's abilities, you have more specialized classes taht have different quirks, like monks that do more damage without any equipment, and thieves that are actually crappy combatants, and not the kind of thief you see in western games. stuff like that. I mean, I'm not asking developers to create super weird original classes, but it's kinda disappointing to see them barely thinking outside the box and almost always falling back into the same old class archetypes time and time again. It's like shooters always relying in only machine guns/Shotguns/snipers/pistols/bazooka as their main weapon cache, it's safe, and it's boring.

Showing 1-20 of 35 comments

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