Def Jam is one of those rare breeds - a series of fighters that always seems to try something a little bit different. EA have always got that feeling of bone-crunching contact with your opponent spot on, with sound effects and animation that make you screw your eyes up every time your face gets smashed in. The same is true here, only things have been beefed up a great deal this time around, while still keeping the same tongue-in-cheek silliness and over the top, bling-fueled violence that’s always set it apart from the competition. It might look like it’s gone all serious, but it’s still got that rude-boy charm.
The fighting system is pretty similar to Fight Night Round 3, EA Chicago’s previous endeavor. Particularly in its use of the right analog stick to deliver stronger attacks. Pull the analog to the right, or back, and then rotate forward to deliver the game’s more bruising punches.
Each fight is staged in various urban environments or interior venues - and is made up of a number of hazards and props. Fire extinguishers, helicopters, car washers, cameras, speakers, fuse-boxes - all bits of furniture which react to the music.