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See Dead Rising 3's ultimate combo weapon kill 650 zombies in one go

What do you get if you combine an RPG, a propane tank, a grenade, a gasoline canister, a microwave and a laptop? Well, you’d end up with a dangerously volatile pile of junk you madman, but in the world of Dead Rising 3 you can cobble all these elements together to make the most powerful combo weapon in Los Perdidos.

If you’ve collected the other four bomb blueprints (Big, Bigger, Huge, Enormous) during the course of the story, then completing the game awards you with plans to build the Massive Bomb--a tactical nuke so destructive that it’ll not only wipe out every zombie within a city block radius, but also literally take the shirt off your back! We used it to incinerate over 650 of the undead in a single destructive blast, which you can see for yourself right here.

If you want to construct the Massive Bomb or any of the other combo weapons, make sure you visit our Dead Rising 3 complete combo weapon guide for the locations of all 101 blueprints.

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6 comments

  • Vonter - January 18, 2014 6:48 p.m.

    Glad MC was wearing Hulk underpants.
  • GOD - January 16, 2014 12:46 p.m.

    I like how the ones at the gas station in the background could not care less after the blast.
  • rxb - January 16, 2014 8:03 a.m.

    I was just being snarky because I feel like the decision to kill the character is a design choice made on whether it would be fun or not. The decision on building damage is more based on either technical limitations or the amount o work needed to implement it. I know DR3 isn't meant to be to realistic, I was just hoping that next gen would mean a bit of progress in things like destructible environments.
  • rxb - January 16, 2014 5:16 a.m.

    Pretty cool. In next gen games it seems the buildings are still indestructible even from a nuclear bomb. That's a shame.
  • HalfBlackCanadian - January 16, 2014 6:57 a.m.

    The main character survives without a scratch and your concern is that there is no building damage? That said, I agree to a point. A game like this (graphical fidelity) I would hope so (at least broken windows and blast damage) but that's a TON of calculation to keep for a persistent world. If the buildings damaged I would hope for zombie bodies everywhere as well. I would rather all in or nothing, personally.
  • rxb - January 16, 2014 8:04 a.m.

    Sorry replied in the wrong box.

Showing 1-6 of 6 comments

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