Cthulhu Saves the World: 6 days on Steam outsells 18 months on 360’s Indie Games channel

Indie developer Zeboyd, who recently released its RPGs Cthulhu Saves the World and Breath of Death on PC, says Steam has proven to be a vastly more effective platform than Xbox Live Indie Games. The titles, which have been available on Microsoft's service for some time, launched July 13 on Valve's platform, immediately surpassing the devs' expectations by rocketing up sales charts. Less than a week after launch, Zeboyd said Steam has already been more lucrative than 18 months on XBLIG – and it's giving away art and soundtracks to celebrate.

Above: Cthulhu Saves the World via Dragon Quest-style battle sequences

Zeboyd suggested in March that Microsoft's platform was far too easy to exploit, with one developer encouraging players to up-vote its titles even if they didn't own an Xbox 360 – and players taking it upon themselves to downvote rivals' games, such as those by Zeboyd. In contrast, the Steam success of the two titles “has been downright staggering,” says Zeboyd's Robert Boyd. “Zeboyd Games has already made more revenue in less than a week on Steam than we have in over a year and a half on the XBox Live Indie Games service,” effused Boyd this week.

Above: Breath of Death digs Breath of Fire and doesn't care who knows it

To thank fans, Zeboyd's shared a bunch of concept artwork from the titles, and made the Cthulhu Saves the World soundtrack available for free download. You can consider upping the figures for Breath of Death or Cthulhu Saves the World by checking them out on Steam via the links above.

Jul 20, 2011



  • Maverik770 - July 29, 2011 8:22 p.m.

    @Hobbes2099 That interview does more to hurt your argument than it does to strengthen it. One of the very first lines of it says "These 2 games were already 2 of the best selling titles on XBLIG before they went to Steam." Seriously? Wow! If these 2 games are some of the best selling titles on XBLIG after 18 months and they outdid those sales numbers in less than 2 weeks on Steam then that just completely and utterly proves my point beyond a doubt. That means that the vast majority of games on XBLIG have made next to no profit if any at all. And these 2 games actually did have some really good reviews posted for them on some pretty popular websites including Most titles on XBLIG get absolutely no recognition on any gaming sites. Which would mean that they get even less exposure on XBLIG than these 2 games did. The sales numbers speak for themselves. Zeboyd Games even said in a different interview, I think here on Gamesradar actually, that their future releases are going to be much more PC focused as a result of the great sales they have experienced on Steam. Any console ports will be a second or even further thought for them. Their comment in that interview you linked about "How the games might not exist if it weren't for XBLIG" is a load of BS. They're just saving face and saying the right thing. They would be retarded to bad mouth XBLIG in case they do decide to use it in the future. As a new developer trying to make progress, you don't go burning bridges. It's basically the nicest thing they can say about XBLIG at this point. And I do not agree with it at all. Those 2 games might not have sold QUITE as good on Steam as they did without the initial XBLIG release. But I guarantee they still would have sold waaaayyyyy better on Steam then they ever did on XBLIG even without the first release on XBLIG. And as far as "getting those games onto Steam without the positive reviews", that is also BS. Have you seen the crap that gets on Steam? I love Steam but they don't exactly have much of a "Quality Check" for games before releasing them. I'm fairly certain they are willing to give just about any developer or game a shot on their service. Did I scream "Death to XBLIG"? No. But it certainly could learn a good lesson or 5 from this.
  • hobbes2099 - July 24, 2011 3 a.m.

    Read this before you start spouting nonsense about "correct platforms". Without XBLIG, there would be no CStW and we would all be worse off for it.
  • Maverik770 - July 22, 2011 6:47 p.m.

    @hobbes2099 Yeah except for the fact that this is 2011 not 1993. And that each of these games is about 200-300 MBs in size which is waaaay beyond the storage capacity of SNES cartridges. Just because a game has retro graphics and style does not mean it's proper platform is a 15 year old discontinued console. You can be salty all you want about the PC being the correct platform for these type of games. The sales charts speak for themselves. Consoles do not support Indie titles the way PC gamers do. There is a HUGE difference between the average PC gamer and the average console gamer. That's just how it is.
  • hobbes2099 - July 22, 2011 12:24 a.m.

    @Maverik770 For all your talk about the "correct platform" and how 360 gamers are apparently mouth-breathing neanderthals, you fail to realize that if there were such a thing as a "correct" platform for Cthulhu Saves the World and Breath of Death VII, it would have been the SNES.
  • Maverik770 - July 21, 2011 4:44 p.m.

    @pokemonboo297 I do not believe it has anything to do with Yogscast. I have never even heard of Yogscast before today and I bought these 2 games on Steam the moment they went up for sale. People keep giving waaay too much credit to things like Yogscast for selling games. I have been on today too and read this same story there as well. People on their site were also commenting about how it must be things like Yogscast selling these games. That is so ridiculous. These games sell well because they are good games and they were finally released to the proper platform. The bottom line here is that Steam put these games on their front page like they do with all new releases. XBLIG buries them under menus and menus of total shit. It is simply the type of game that appeals to PC Gamers more than Xbox 360 owners. Plus Steam is the premier digital download marketplace. No one can do a proper digital delivery service like Steam can. So many companies have tried and they all fail miserably compared to Steam. Plus Steam gives real support to Indie titles. Hell I bet half the Xbox 360 owners don't even know who or what the character Cthulhu is or where it comes from. Your average 360 owner couldn't give a fuck less about any video games that aren't the next Halo, Madden or CoD. Zeboyd Games just did the right thing by releasing their games on the correct platform. Stop giving credit to stupid podcasts for selling games. These games sell well because their good games on the correct platform. Period. ;)
  • MySistersMenstruationTastesFunny - July 21, 2011 2:14 p.m.

    @jackthemenace I can understand not enjoying a game, but achievements shouldn't sway you to or not to play a game. Dangling intangible fruit in front of your face is the worst kind if mind control and manipulation.
  • db1331 - July 21, 2011 1:28 p.m.

    It is a fun game. It was an impulse buy for me. Two old school RPGs for less than the cost of a cup of coffee? Sure. I hope all the devs who didn't bother releasing their games on PC because PC gaming is dead or full of pirates are enjoying those sour grapes.
  • Stabby_Joe - July 21, 2011 10:36 a.m.

    Microsoft really needs to promote the indie section more.
  • jackthemenace - July 21, 2011 10:16 a.m.

    AM I the only person here who didn't enjoy Cthulhu Saves The World? I thought it was really bland as an RPG, and, since there were no achievements or anything unlockable, I didn't see a reason to carry on playing it either :/
  • NotSteve - July 21, 2011 6:46 a.m.

    I actually bought both of these on the indie shop before my Xbox red-ringed. I thought they were great (although I didn't beat either of them) and I'm glad brother-man got him some success. Mazeltov, Bromigo!
  • FETALJUICE - July 21, 2011 6:12 a.m.

    I bought this Cthulhu and Breath of Death on the XBOX 360. Magnificent games they are! I'm glad Zeboyd Games is getting the healthy sales it deserves.
  • BurntToShreds - July 21, 2011 5:07 a.m.

    Huh, I would've thought it would be a free TF2 hat that would get people to buy it.
  • hobbes2099 - July 21, 2011 4:25 a.m.

    I think that the achievement idea would prompt many 360 gamers to pick up Indie games simply because they are exceedingly cheap. And there are many gamers out there that will play a game simply for the achievements as the existence of and other sites dedicated to achievement guides would attest.
  • SonicX_89 - July 21, 2011 3:45 a.m.

    @WeinerlessSteve I'm not too big on Achievements, but they would entice me to pick up a few Indie games.
  • WeinerlessSteve - July 21, 2011 3:24 a.m.

    Bought both these games on Xbox and enjoy them much. Microsoft's "In die" section kind of sucks and really does't do anything to promote the many quality titles on it sadly. Definitely some good stuff there that mainly dies, bet if they simply allowed a few achievements per title it would make a world of difference, lord knows I am addicted to my gamerscore.
  • Nodoudt - July 21, 2011 2:11 a.m.

    They had GR's score in the trailer to boot. I might actually get this, it looks like a neat little gem.
  • Enclave84 - July 21, 2011 2:03 a.m.

    As soon as I saw both of these games came out on Steam, I bought the bundle package. It was rather pointless for me since I have both on 360, but I loved them so much I decided the PC version was worth a try and I'm glad they updated everything.
  • hobbes2099 - July 21, 2011 1:17 a.m.

    I am saddened by the fact that many XBLIG titles go unnoticed by the gaming masses. But I don't think that it's due solely to the platforms ineffectiveness. I think that it also has to do with the sheer amount of drivel you have to wade through in order to get to the good games. For every Breath of Death or Sequence(amazing game, btw), there's a dozen bad games clogging the marketplace.
  • onetimebuster - July 21, 2011 1:01 a.m.

    I got this on my 360 and loved it.
  • pokemonboo297 - July 21, 2011 12:46 a.m.

    It's the Yogscast effect. They did a youtube video on the PC version, and suddenly it has gotten tons of sells. Coincidence? I think not!

Showing 1-20 of 24 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.