Insane premise aside, the actual gameplay's not too far from center. You'll roam around beaches, dungeons and all other types of earthly terrain in search of these power cells, running into enemies and targeting them with the stylus. Once you're locked on, just moving Terry near the monster makes him attack - certain enemies can fight from a distance, though, so we quickly had to learn the value of "stick and move." The plus to getting beat up all the time is that for every shot you take (or swing you connect), some attribute of Terry's increases slightly. This is how you'll level up his accuracy, defense, agility... all the RPG must-haves.