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Close Combat: Modern Tactics review

LOS leader


  • Cool new units
  • More order options
  • Bigger maps


  • AI still needs work
  • No real campaign
  • Less depth of gameplay

Ten years ago the idea of giving every soldier in an RTS a name, a sense of self-preservation, and eyes capable of seeing further than 100m was as mad as it was daisy-fresh. Today, every military strategy does it. No- hang on a minute- they don’t, do they? Close Combat remains eccentric- a WWII skirmish series more concerned with subtlety and simulation than ’splosions and cinematics.

Based on a training tool made for the USMC, Modern Tactics shifts the top-down tussles from the Greater Reich to the Balkans, Africa, and the Middle East. Twenty-five standalone battles recreate the kind of firefights that have peppered papers and TV newscasts for the last decade or so.

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DescriptionWith 25 standalone battles that recreate firefights we've seen on TV, this game reminds us why we loved the series, but it also lacks options.
Release date15 November 2007 (US), (UK)
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