Capcom thinks mobile phones > handheld game systems, in some ways

There used to be a time when gamers couldn't care less about mobile games and non-gamer cell phone owners were never tempted, but those days are over. In fact, Capcom thinks mobile games may start to overpower other dedicated handheld systems.

Above: A sampling of Capcom's many iPhone games

"The casual gamer that used to play on the PC and the hardcore gamer that used to play on a dedicated gaming portable now plays on their smartphone," said Capcom Interactive president Midori Yuasa in a recent interview.

But moreover, where Capcom sees the most excitement is in the fact that iPhones and Android phones are "universal" devices. People who don't play video games still have them, and if it's possible to attract that crowd, there's a lot of potential.

Yuasa called the iPhone "extremely important to Capcom," saying it's "like no device before."

There's still a problem, though. Some people who own iPhones tend to think if a game is more than 99 cents, it's too expensive. You can't really make a whole lot of money off of $1 games. Then again, throw in a whole lot of DLC and you can start extracting batches of five dollar bills out of users' wallets before they know what hit them.

Regardless of the current financial standing in the mobile market, Capcom sees it as the one for the most growth. It's good to see such major publishers start showing deep interest in the emerging platform. But without an actual controller, can something like the iPhone really outweigh the 3DS and PSP2? Probably not...

Jan 21, 2011

Source: MCV

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  • db1331 - January 26, 2011 3:03 p.m.

    So if somebody plays Peggle, they're a gamer now? My grandmother plays Minesweeper on the PC, I'll have to ask her if she wants to borrow my copy of Mario Galaxy 2.
  • Zepaw - January 23, 2011 6:42 a.m.

    @Erotic Exactly. Love you db but that is a weird statement. There is an endless trove of casual PC games and millions of players and thats not even counting the Facebook games. I don't think my aunt does anything but eat and play hidden item PopCap games and virtual slot machine games. There are many games I LOVE on iOS that would not make sense elsewhere like Words with Friends or Carcassone. It will never replace my console (especially for FPS games) but it has already got me questioning the need for a 3DS. I love the affordability. Sure a handful of games on DS are well worth the $30-40, but not most so I have to really really be into a game to even consider buying it. Meanwhile I spend more than I can even believe on apps and don't regret it. If I did not like a game, boo-hoo a couple dollars wasted on the way to finding some of the gems. Most $1 apps on iOS are just time wasters, but I have found some which captivated me in the $5-10 range. As shown by the billion app being downloaded a couple days ago these price points are working out for customer and developer alike.
  • EroticInvisibleMan - January 23, 2011 1 a.m.

    @db1331 Never heard of Peggle, Puzzle Quest or any Popcap games?
  • Blackoctopus - January 21, 2011 11:23 p.m.

    Mobile phone games suck ass! I tried playing a game as simple as frogger on my andriod phone and just moving my frog was frustrating! Touch screen gaming is painful. I'm quite happy to wait for a 3ds. As for capcom, they seem to be all over the place lately with half baked titles like dead rising 2/lost planet 2 lately!
  • db1331 - January 21, 2011 9:33 p.m.

    "There used to be a time when gamers couldn't care less about mobile games" You mean 2011? "The casual gamer that used to play on the PC" No such thing.

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