All you have to do is go to any nearby unusable open bed truck in a tank, and then park as close and parallel as possible to it. Then you'll have to aim towards the truck and then jump out (the X button) while holding the left analog stick toward the direction of the of the the truck. If done correctly you'll be standing in mid-air.
On the map Poisson there are a number of places to jump through roofs. Just grab a tank and drive to a house with a bluish-green roof and park the tank in front of it. Then jump out towards the roof and you'll go straight through it. Try this out on a lot of other things and house. You maybe surprised about what you find.
On the map Meriville by the river their should be a broken bridge with a tank on it. Get into the tank and drive it over the middle bridge. When on the other side go to the broken bridge their should be two windows up high. Line the tank barrel up with the left window and exit the tank. You should be up in the window and you can snipe.
Park a bike next to the door of the house on the southeast side of the map. Once you get off the bike, you will go through the door. If you get pushed away from the door, the bike is too close. And if nothing happens, you are too far away.
When you come to a building that has been blown up, go to one of the windows that has shutters of on it. Run up to it, jump, then quickly crouch. You will land on the window, and now you can just walk through to the other side. This saves you from a lot of hassle trying to find doors.
Now this one, just about everyone knows, but it is very handy to know. First of all, you head over to the burning building opposite the barn. Go up to the second floor via the stairs and go into the furtherest room to the right (East). Now if you go as close to the telephone pole as you can without falling, you look to your right. You should notice a zig-zag shaped wall. All you do to access this glitch (or the attic of this house) is you jump on the first zig-zag, turn and face South, and jump onto the next zig-zag. Now you should be able to jump in the attic with ease. This is very good when you are playing CTF and you are Axis, as you can work as a scout to time and plan assaults.
Now this one is pretty easy to do, but you can only see 35% of the map, and you have to respawn to get out, so don't use it that mush unless the server have lots of people or if you are a support gunner. All you do is head over to the South of the map, and head underneath the big pipeline. You should be near some steps, and, as I said before, underneath the big, red pipeline. You should be able to see two things that look like a pair of wheels. One os upright, and one is not. Stand on the upright one and face between East and South-East, so that you face a wall with a pipeline attached to it. All you do is sprint jump onto the pipeline, and once you are on it, prone and crawl forward. You should go through the wall and be in a rectanglular area. If you don't go through the wall, crawl to your left or right until yo do. If you can't jump over to the pipeline, just forget it as it is not worth minutes of trying.
Now this one is an O.K. glitch but it's like Fuel Glitch 2 as you cannot see that much of the map, yet you don't have to go to extreme measures to get out. First you head to towards the North, North-West, until you each a ladder. Climb up it and face your left. Jump onto the railing (The bit that you would put your hand on) and follow it until you cannot go any further. Now go back a few steps and sprint jump towards the wall on the left of the wall in front of you. If all goes well, then you will now be floating and facing the railway yard. To gt down, just simply walk South, South-West.
In the map Merville, theres a glitch whereas you can go into this one rock. When your in there, you can see (and fire) at the people outside of it, but they can't shoot you. You can only die through explosives (panzershreck, bazooka, tank main cannon, air strike, etc) To do so, you must get in a motorcycle. Drive the motorcycle to the northwest corner of the map, near the buildings on the north side of the river. If you park it perfectly (with the front wheel a little bit in the doorway and the motorcycle as a whole parallel to the wall), you can get out and appear on the other side of the map. Follow by running dire south and you'll fall into the area I mentioned before. The only way to get out is to go east REALLY REALLY SLOWLY, along the edge, and then jump up. This glitch is useless if no one else runs near you. My suggestion is two scouts, one medic, and one anti-armor (there are tanks on Merville).
Entry location: Mayenne Level (3rd American Level)
After the german soldier shoots the railing up and your guys jump down, Sgt. McCullin will tell everyone to clear the crap. There will be a bookcase in front of a the door in the first room that Huxley and McCullin will move out of the way. If you hit the bookcase with a melee attack (click down right stick) you should find yourself outside.
So in order to float inside a tank, get one then head over to a blue flatbed truck.Park the tank really close to it and get out.Now get a car (works best with German one) and drive over to the spot where you parked the tank. Park the car really close to the tank with the drivers side touching the tank. Turn your guy's head towards the tank and get out.Y ou should be floating inside the tank. To get out you must kill yourself.
Entry location: 2 Story House to the west in Eder Dam
Now this glitch can only be done online and need to be done with 2 people. Ok first what you and your friend do is you both get jeeps (seperate) and whoever wants to get on the roof needs a sniper or a rifle. Then you go in to the alley behind the 2 story house to the westdrive the jeep right up to the wall straight ahead. Then stop and wait for your friend to be accelerating in to the back of your jeep, at this time you need to reverse. Keep doing this until your car is straight up and down then press square to jump out. Then you will be in the best sniping position in the map. Be patient it might take a few trys.
To the left of Eder Dam's Allies base, there is a place where a Jeep spawns. Also, there is a house with a back allyway. Bring 3 people and go in the back allyway. In the allyway, about half way down, have 2 of the people lie down. Then, the 3rd person stands between the 2 that are lying down.
The 2 people lying down push inwards and up (still lying down) against the person standing up. There person standing up looks up and changes there view a tad, while still looking up. If you get it right, your screen looks like it is shaking.
You'll fly up the wall, and there is a building. For the people lying down, now stand up. You should all be in a little room. There are two good places to go. First, you can try to jump onto the broken dam, but I have only done it once without dying. There other way, you sprint jump the way opposite of the dam, and you'll land on a rock. If you jump too far, you'll fall through the map.
This is great if you host a player match at Eder Dam. Also, in the house you first get in after flying, you can lie down and shoot out with support.
This glitch is best at PLAYER MATCHES, Capture The Flag.
There is many people passing under you, many people spawning at allies base, and of course all the snipers on the bridge. Also, if you're paying attention, you can get many kills, at the people in the bridge, at the broken part. Because you are able to see them running through.
All throughout Les Ormes, there is numerous glitches. There is a few though, that I'll be mentioning in specific.
You can use a motorbike and press 'A' to get into the passenger seat. You can get out of it into almost any house.
Also, at Axis' base (for capture the flag) you can jump up on the wall, near the tractor. You spring jump to a little ledge under the main roof of the Les Ormes' roof. Then, sprint jump, and you'll float over the tractor. Sprint jump again, towards the building's roof, and you should be on it!
Of course, there is TONS AND TONS AND TONS of glitches in this level.
In Axis base (CTF) there is piping systems off of the catwalks. Jump onto the pipes and then you can jump through the ceiling onto the roof. Or, you can bring a motorcycle up axis base, up the catwalks, and to where there is the actual cement. Park the motorbike against the wall, and you'll go out of the wall. From there, there is the huge area you can run around in, shoot out of, etc.
You can also jump off the map, and your body gets deformed.
You take a motorbike, and bring it into the building outside of Axis (CTF) Base, and bring it to the building with a little blue square on the roof. Take the motorbike in the base, and go up the catwalk some. When you need to turn left on the catwalks, do so. But, before you go straight, back up all the way you can. Hold in the gas trigger and go full speed into the wall.
The motorbike will go straight up and down. QUICKLY PRESS 'A' TO GET INTO THE PASSENGER SEAT! Then press 'X' RIGHT AWAY!!!! Then, you'll end up on the roof of that building. The motorbike will soon explode. You can walk around, and go inside of the blue little box on the ceiling. You can shoot out, but can't be shot at from the ground.
You go into Axis' (CTF) Base. Go on the catwalks, and sprint jump off of them. Sprint jump into the furnaces. If you get it right (it's really easy) then you'll be in the furnace! You can lie down so you won't be seen. Or you can shoot out. The only way to get out is to die. (get shot or respawn)
Go onto the watertowers. Have 2 people lie down and 1 stand up. Do the same thing that you do to fly-above the map in Eder Dam. You're on the top of the water towers, and can snipe! (or support/rifle if you're good)
First go to the barn and head up the ladder.Then go to the window that faces the barn's stable. Jump on the windowsill but don't fall out. To the right of you should be a platform.Turn towards it and make sure the window's side wood isn't in your way.Run and jump onto it and then go prone so it's harder to hit you.Your now at the location.Jumping down will not kill you.
During the crossroads mission, you will get to an objective titled "clear crossroads of opposition". After leaving the hole in the wall of the building take an immediate left and find a little section of the building with a closed door and walk into the door. You should go into a small closet sized room. Here you can hide from the Germans or regain your health. To leave the building just walk into the same door that brought you in.
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