BioShock - first PS3 look

We see the bunnies and mannequins soon enough - the entrance to Fort Frolic’s covered in them. And before long, we’re taking on a gang of bunny-masked monsters, taking potshots at them as they skitter along the ceiling. Here JP takes the reins, showing some of the smarter ways to finish off enemies. He finishes off one pair with the Incinerate Power - which sees your hand ablaze and enables you to lob fireballs, attaches a mine to a security droid and sends it into another group… then terminates another set with the Cyclone Trap ability. “JP Plays in a style that we like to call ‘Crazy Spider Monkey’,” says Christian. “But it’s amazing what other players have done in BioShock. There’s a moment where I wanted the player to feel like they were dancing. And then I saw a clip on YouTube of a guy who had synchronized his use of the cyclone trap tool to major rises in the music, so it felt like he was conducting a symphony of flying, unhappy people. It was awesome.”

If you’d like to know more about what BioShock has to offer, you can check out Rapture’s bizarre array of super-powers on offer in ourPlasmids Guide, and in case you’ve missed it, our original reviewon 360.

Jun 5, 2008