GamesRadar+ Verdict
Pros
- +
Fast-paced
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exciting stuff
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Inventive premise
- +
Vivid art style
Cons
- -
Slow beginning
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Slightly too-cutesy graphics
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May get old after a while
Why you can trust GamesRadar+
An interesting one, this. At first glance it all looks a little too Animal Crossing - cute green fields, clear blue streams and cozy little houses. You’ll soon begin to wonder where all the monsters are at, this being a dungeon-crawler and all. Have patience. After a bit of aimless wandering the story kicks in – the usual ‘peaceful village plagued by evil forces’ guff – and you’ll be introduced to the rather dynamic dungeon portion of the game.
The 2D dungeons are displayed on both screens. The catch is that after a certain amount of time, each screen will rumble and ‘shuffle’ sideways to reveal a new area. The aim is to avoid being caught during a ‘shuffle’ while simultaneously killing monsters and pulling levers to escape. It’s fast-paced, exciting stuff, and marks out Away: Shuffle Dungeon as an intriguing title.
Dec 3, 2008
More info
Genre | Role Playing |
Description | A DS dungeon crawler with the cute twist of constantly moving and changing dungeon floors. FYI: Final Fantasy creator Hironobu Sakaguchi and composer Nobuo Uematsu both contributed to this, giving AWAY a genuine pedigree. |
Platform | "DS" |
US censor rating | "Everyone 10+" |
UK censor rating | "Rating Pending" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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