Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Nintendo Direct
  • Summer Game Fest 2026
  • Xbox Games Showcase
  • Future Games Show
  • New Games 2026
  • Best gaming tech
  • Submit your clips. Win prizes
  • SGF 2026 schedule
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action
  3. Batman: Arkham Knight

Arkham Knight's bold new ideas had me worried. But now I've played it, I'm sold

Features
By David Houghton published 28 May 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Although unconnected, there are some strong parallels to be drawn between Rocksteady’s Arkham trilogy and Christopher Nolan’s Dark Knight triptych. Both hit their respective media after years of dismal depictions from other creators. Both inaugural entries changed everything upon release, raising bars and shifting perceptions forever. Both were followed up by second entries that blew the doors off their core concepts, upping the scale, upping the stakes, and adding an exponential increase in Big Serious Drama. It seemed that nothing could go wrong.

But then, in film, we got The Dark Knight Rises, and were punched hard in the face by the tricky reality of completing a satisfying trilogy when your second part is already close to perfect. As great as TDKR is in many ways, it suffers from a major case of ‘Where do we go from here?’ syndrome. Its cast list is bloated, as is its offering of plot threads. Driven by expectations of further escalation, it presents a scenario which stumbles between the epic and the too-epic-to-engage-with. With so many disparate elements to juggle, its tone fluctuates wildly, and it loses the central focus on character that made its predecessors so compelling.

For a long while, I’ve worried about the same problems afflicting the upcoming Batman: Arkham Knight, Rocksteady’s parallel part three. Its structure looks to be ‘Arkham City: Loads More Of Everything Edition’. It has a new villain, created by Rocksteady and stapled into the sprawling narrative aftermath of the last game. It has an overhauled approach to environment, to accommodate the use-anywhere Batmobile, a machine looking to play like a combination of Burnout and Halo. It has ‘dual-play’, a system which brings Batman’s allies into combat and stealth, to assist. It has a whole lot of things that, for a long time, I’ve worried are going to be just too much.

Latest Videos From
Watch full video here:

I’m not against change. I’m all for it. One of the things I’ve loved about Rocksteady since Arkham Asylum is the studio’s steadfast refusal to play safe. Batman game? Screw the licensed quickie approach. Let’s go deep on the detail and make a serious, legitimate adaptation that just happens to be a video game. Sequel? Let’s keep the core gameplay mechanics and change everything else. I love Rocksteady for that attitude, and I love Rocksteady for delivering it so cleverly, with so much careful thought and insight. You see I’m all for change and evolution, but only when it’s the right change and evolution, executed with considered intelligence rather than sensationalism or bombast. It’s in that latter respect that I’ve found Arkham Knight problematic of late.

You see, while Rocksteady has been talking of Arkham Knight’s additions in terms of completing the Batman power fantasy, power has never been the be-all and end-all of Gotham’s defender for me, either in the games or in terms of the character as a whole. The wonderful thing about the previous Arkhams is that they’re not supercharged exercises in superhero mook-smashing, but carefully balanced Batman simulators. They’re about putting you directly in the man’s boots, and letting you fully personify him by way of lean gameplay mechanics that emphasise creative strategy in order to appear superhuman, wringing every last tactical advantage out of each situation to make survival look like triumph. In short, they’re about doing what Batman has to do every single night.

But the ability to call in back-up? A Batmobile that turns into a tank? All of that felt like it was pushing things in the wrong direction, taking the emphasis away from the man and his personal skills and abilities, and putting the focus on artificial empowerment, external to himself. It had me worried. It had me fearing another case of TDKR-style bloat. It had me eager and nervous to go hands-on, in equal measure.

And now I have. And you know what? I’m now just really, really excited. Because Rocksteady, those clever, clever bastards, seem to have done what Nolan didn’t quite manage. Based on the current build, which I played last week in LA, Batman: Arkham Knight seems to be a brilliantly pitched example of exactly the considered evolution I was talking about earlier.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Dual-play combat? Sublime. Rather than diluting Batman’s presence, it’s actually designed with a canny focus on creating an affecting sense of teamwork without ever reducing the player’s sense of agency. As Batman, I step into the fray as usual. I rapidly notice that the scale of the fight is much greater than I expect. Nightwing’s presence has rebalanced the odds, freeing the game to assault me with a goon-count easily matching the epic battles toward the end of Arkham City. The sense of dramatic escalation is fantastic, and instantly imbues Arkham Knight with a drastically increased sense of tension entirely fitting for this climactic chapter. But crucially, I am always in control.

Nightwing covers my back, ensuring that although I have a sense of being overwhelmed, I never am. But he never permanently disables a goon unless I trigger him to do so by way of a co-op takedown. Those, activated with a simple stab of L1, are just stunning. Remember how you felt when you first saw Arkham Asylum’s freeflow combat in action? Remember the sheer, cinematic impossibility of what was unfolding in front of your eyes, in real-time? Get ready to feel that again. As Nightwing, I launch a guy high into the air with a flipping vertical kick. As the battered ne’er-do-well flies, the camera dynamically spins round to catch Batman already leaping in. He grabs the mook by the ankles and powerbombs him into the wall. The camera seamlessly pans back to the normal combat view, and we continue.

Sorry, I should clarify that ‘as Nightwing’ bit. You see the reason I am always in control is that I’m actually playing as both characters. During co-op takedowns, the other vigilante effectively tags in, and control transfers in the aftermath. Far from being confusing, it adds a marvelous energy and dramatic pacing to the fights, and also a fair bit of excellent, ambient narrative texture.

Where the Bat-Family have previously only appeared in the games as cameos, isolated acknowledgements with no real, integrated meaning, the sense of teamwork, the sense of them existing as a real, tangible entity, is now undeniable. Having controlled them as a single unit, the sense of their presence remains long after Nightwing takes his leave. Again, it’s a great way of creating a sense of escalation without screwing with the core player experience. I might be stalking the rooftops solo later on, but I know that at times this desperate, a Batman is never alone.

‘All well and good’, you might ponder, ‘but how the hell can tank combat deliver a similarly intimate experience?’ Again, I refer you to my point about Rocksteady being clever bastards. Because while there’s no on-screen humanity to temper the scale of mechanised combat, everything about the experience of Arkham Knight’s vehicular blasting is designed to make it feel like you’re controlling Batman, not his vehicle. Maintaining the rhythmic, musical feel of the series’ hand-to-hand fighting, it’s much more DDR than Gears of War.

Trapped in the middle of a small fleet of tanks (important positioning, as it immediately evokes freeflow’s sense of being outnumbered in the middle of the fray; there’s no long-range target practice here), incoming shots are highlighted by a pre-emptive green laser trail running along the ground. When they turn red, usually after a couple of seconds, I’ve been locked onto, and will probably get hit. Thing is, those lasers aren’t a sporadic, casual threat. They’re constant, a pulsing, illuminated dancefloor, dictating the cadence and rhythm of the battle and my movements within it. They cross and stack upon each other, cutting off parts of the ground, and opening up new areas on a second by second basis They’re the heavy ordnance equivalent of the blue counter indicators in the hand-to-hand fights.

Aiming and shooting are secondary considerations. It’s really about how I move, how I dodge, how I shimmy, moment-to-moment, to skip past damage and find new attack windows. I’m not a lumbering piece of heavy duty hardware. I’m the nimble, evasive, strategically aware man inside the hardware. I’m vulnerable. I’m under constant threat. But I have the lean moves and the creative tactics to make survival look like triumph. It’s not tank combat. It’s Batman fighting from inside a tank.

So I’m relieved, and excited, and only now entirely hopeful, after finally playing Arkham Knight. Is it going to be a different Batman game to those we’ve played before? Yes, but then so has been every other Rocksteady Batman game. And that’s never been a bad thing. The important thing is that while the series’ scope is certainly going to change, it looks like its focus is going to remain the same. And that focus is the Batman himself, exactly as it should always be.

CATEGORIES
PC Gaming PS4 Xbox One Platforms PlayStation Xbox
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Latest in Action
Black cat glares menacingly
Action Games 1666 Amsterdam dev apologizes for AI in prologue demo, says "full game will not include any assets generated by AI"
 
 
Ocarina of Time remake Link sleeping
The Legend of Zelda Ocarina of Time remake teaser fell flat with Zelda fans because of leaks, ex-marketing leads say
 
 
The Legend of Zelda: Ocarina of Time screenshot showing Link, a young boy with elf-like ears and blond hair, with a surprised expression on his face
The Legend of Zelda Nintendo might break The Legend of Zelda timeline yet again with Ocarina of Time remake
 
 
A crop of James Bond in 007 First Light
Action Games Clair Obscur: Expedition 33 actor Ben Starr auditioned for James Bond in 007 First Light
 
 
The Legend of Zelda: Ocarina of Time remake shot showing an updated Link lying on a straw bed in his house in Kokiri Forest
The Legend of Zelda Link redesign in Zelda: Ocarina of Time remake is perfect or "worst case scenario" according to fans
 
 
The Legend of Zelda: Ocarina of Time
The Legend of Zelda The Legend of Zelda: Ocarina of Time remake – Everything we know about the confirmed remake
 
 
Latest in Features
A screenshot from Halo: Campaign Evolved showing Master Chief firing an assault rifle
Halo I had a blast playing Halo: Campaign Evolved, but it's not the remake Halo deserves
 
 
A reveal image for the Steam Frame next to a review image of the Quest 3
VR Will Prime Day do anything to improve the $599 price of the Quest 3?
 
 
Cloud kneels before some yellow flowers while companions Barret, Tifa, Red XIII, Cait Sith, Yuffie, Vincent Valentine, and Cid watch in the background in Final Fantasy 7 Revelation
RPGs Final Fantasy 7 Revelation: Everything you need to know about the conclusion to the FF7 Remake series
 
 
An array of Lego Smart Play Pokemon sets laid out on a white table
Toys & Collectibles I went hands-on with Lego Pokemon Smart Play, and my inner 10 year-old was losing it
 
 
The xenomorph attacks, drool glistening as its multiple mouths open, in Alien Isolation 2's prologue, with the orange GamesRadar+ Summer Preview 2026 frame
Survival Horror Games 15 years after the first game made horror history, Alien Isolation 2 unleashes a smarter, meaner Xenomorph
 
 
Docto Who season 2 finale
Sci-Fi Shows Doctor Who's Christmas cancelation is the best thing that could happen to the show
 
 
LATEST ARTICLES
  1. Black cat glares menacingly
    1
    1666 Amsterdam dev apologizes for AI in prologue demo, says "full game will not include any assets generated by AI"
  2. 2
    Square Enix finally announced the one Final Fantasy game I've wanted for 8 years
  3. 3
    My favorite JRPG ever added a wildly out-of-place racing minigame and I'm so glad it exists
  4. 4
    Will Prime Day do anything to improve the $599 price of the Quest 3?
  5. 5
    New Kingdom Hearts 4 trailer seems to feature a character from a now-delisted MMO, because of course

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...