Are these the most insanely long game credits ever?

Game credits, eh? They roll, you watch them, and they end. But what if they never end? I genuinely had that thought a couple of times after completing Splinter Cell: Conviction recently.

You see Ubisoft’s current approach to credits seems to be to mention everyone who’s ever worked at the company along with everyone they’ve ever met. They’re so long - over 22 fricking minutes long! - I began to wonder if I just hadn’t noticed they were looping. They’re so long, when Matt completed the game, he managed to make some bread and return to the TV before they’d ended. And I'm just talking credits here, not the end sequence too.

So I thought I’d see what else you could do before they’d ended. So I decided to see how much of the actual game I could play in that time. Turns out it's quite a lot, and the ludicrous video evidence is right here.

Level three. Yeah, I got to level three before the credits ended. Without skipping any cutscenes along the way. Oh, and if you finish Prince of Persia: The Forgotten Sands any time soon, know that you’ll be in for similar treatment. I sat through both games' credits because their ice-age-lengthed running times eventually managed to convince my addled brain that there just had to be an Achievement at the end. There wasn’t, and I have now spent nearly an hour of my life watching Ubisoft credits and been late for the pub as a result.

Did you get through the Splinter Cell credits? Or the ones at the end of PoP? Are you now living in a small room on heavy medication? And has your mind ever been snapped by an even longer roll of attention-seeking devs? Let me know in the comments, or via our portals on Facebook and Twitter. Please, tell me I'm not the only one to know this anguish.




  • Smeggs - June 4, 2010 7 p.m.

    After I beat it I went ahead and used the bathroom, made myself some lunch and came back into my room to try it on a harder difficulty, and it had been about 15 minutes. *Nom-Nom sandwich*"...It's still rolling credits?"
  • philipshaw - June 4, 2010 4:47 p.m.

    AC2 had long credits but that was masked because there was stuff happening during the credits. Also GTA IV credits were like 20 minutes
  • Mboy1100 - June 4, 2010 4:20 p.m.

    by the time I woke up after the Pikmin 2 credits,War in Iraq was reclassified as ancient history and there were robot overlords.
  • Craza - June 4, 2010 5:32 a.m.

    Eternal Sonata. Strangest, longest, most boring credits I've ever seen. I know MGS4's ending is incredibly long, too.
  • bron1417 - June 4, 2010 12:16 a.m.

    the credits for conviction were really long i got up went to get something to drink and a snack n they were still on
  • Metroidhunter32 - June 3, 2010 9:48 p.m.

    Walk away and go do something else, that's what I always do while I wait to see if something intersting happens at the end.
  • bluscorp - June 3, 2010 9:45 p.m.

    @thevoid: Point taken about the recap doing it's job, but was there really a need to call me on my spelling? We are all friends here.
  • InsertFunnyNameHere - June 3, 2010 7:35 p.m.

    sooooooooooo slooooooooooooooow
  • spideralex90 - June 3, 2010 6:54 p.m.

    I sat through all of the credits to show my friend that it was in fact a DJ Shadow song during one of the big plot twists and one of the coolest parts of the game. DJ Shadow is awesome.
  • loonyman978 - June 3, 2010 6:34 p.m.

    I skip credits immediatly - its just a waste of time watching them
  • TheVoid - June 3, 2010 6:29 p.m.

    @bluscorp First of all, it is WASTE of time. Not WAIST. Am I the only one out there who routinely wonders when accurate spelling was dragged out into the alley and shot in the head? Secondly, you would be surprised at how effective deterences like ReCAPTCHA can be. Sadly there is no way to deflect manual posts but they do cut down on automatic posts tremendously, and if those started to infiltrate we'd be reporting suspect posts every five minutes. In this case I'm fairly sure Cindylei96 is being paid for her time and efforts, which will hopefully count for naught once the admins dump it, which in turn sends a message to that site (and any others considering a similar approach) that they are wasting (not waisting) their time, which in the end usually does equal money with this sort of thing. I'm not pulling this out my rectum. My job often requires researching the effectiveness of these types of social media advertising tactics. So long as a site shows an extremely low tolerance for that sort of behavior, combined with some check system like ReCAPTCHA, the less likely more crap will appear. So always report and have some faith in the tech behind the scenes. Beyond that, personally I think that ReCAPTCHA also serves as a decent band name generator.
  • TheVoid - June 3, 2010 6:16 p.m.

    @frmonth I did my part. That shit drives me wild. In fact I verbally (well, textually, I guess) reprimanded "Cindylei96" in a different thread before noticing the "Report" button next to the post (whoops - still kind of new to this posting thing). I reported for each thread and the user profile itself. Whoever else can help with the effort is welcome to do so as I am sure we all agree this site rocks and doesn't need crap like that mucking things up.
  • ScruffMoney - June 3, 2010 4:55 p.m.

    I, like most other commenters apparently, remember the explanation defying long credits for Metal Gear Solid 4: Guns of the Patriots; Tactical Espionage Action. The fact that these are apparently longer than the credits for Metal Gear Solid 4: Guns of the Patriots, Tactical Espionage Action is absurd, how many people worked on this game!? Metal Gear Solid 4: Guns of the Patriots, Tactical Espionage Action
  • garnsr - June 3, 2010 4:21 p.m.

    I'm always afraid to press anything during credits, I never know if it'll skip something I need to see or a trophy or not. So I always let them roll, but rarely watch past anything that might happen at the beginning. Some credits just put one line on screen at a time, then slowly scroll to the next one, instead of keeping a steady flow with a bunch of credits at once. And a lot of games are putting all of the voice actors in all of the possible languages the game will be in, even if you only get English on yours.
  • Darth Olds - June 3, 2010 4:09 p.m.

    In this day and age never knowing if an achievement is tied to it or even something special may appear I tend to watch the credits. Though I'll usually use the PIP function of my TV and watch something else while doing so.
  • bluscorp - June 3, 2010 4:08 p.m.

    @frmonth: Agreed. I always report them and the users. And ReCAPTHA isn't exactly doing it's job, is it? It's a waist of time.
  • Elementskater - June 3, 2010 4:03 p.m.

    Haha you guys should do an article on the funnest credits in gaming... Like New Super Mario Bros Wii where every letter is on a block and you can destroy them and make a lot of dirty words it was hysterical with my buddies
  • xGirlGamerx - June 3, 2010 3:59 p.m.

    what about the super monkey ball credits? soooo long!
  • frmonth - June 3, 2010 3:39 p.m.

    BTW everyone needs to start making a habit of reporting the comments that advertises stuff such as the cindylei96 one above, I have but it take multiple people to report them before they get removed I think. @killerrpgfan lol :)
  • TheVoid - June 3, 2010 3:27 p.m.

    I generally don't have the patience to sit through end game credits but then along came COD4MW, which threw in a worth-the-wait bonus level as a reward. Now I feel compelled to sit through all of them, which is discouraging since they only seem to be getting longer. Thank God I could care less about achievements. Then I would really be screwed.

Showing 1-20 of 37 comments

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