If we were being kind about Ant Nation, we%26rsquo;d applaud the witty decision to make a strategy game about ants on DS. See, because ants are really small, it means the designers can just use a few pixels for each one, giving the game an amusingly retro ambience. Actually, that%26rsquo;s cobblers %26ndash; there%26rsquo;s nothing amusing, witty or retro about Ant Nation. It%26rsquo;s catastrophically boring, both to look at and to play. The latter is more of a concern, obviously, as your $30 should entertain you no matter what the game looks like.
Controlling various groups of ants/dots, you have to gather food, attack enemies and expand your colony. Aside from the lack of visual stimulation, there%26rsquo;s no option to speed things up once you%26rsquo;ve placed units on the map, so this is achingly slow. It%26rsquo;s hard to think of anyone who%26rsquo;d get any enjoyment out of this, apart from gamers who%26rsquo;ve accidentally ingested large quantities of horse tranquiliser.
Nov 9, 2009