Google+

We Recommend By ZergNet

54 comments

  • somerandomchap - January 19, 2012 10:51 p.m.

    I don't want to say you forgot, but the gameplay parts in the trailer shows the characters moving while ADS, that's new.
  • wingsdjy - January 20, 2012 6:41 a.m.

    If you can ADS and move, I'm sold. IMO that's what has held RE back since RE4 (well, that and lack of strafing)
  • somerandomchap - January 20, 2012 6:53 p.m.

    You can, it clearly is shown in the trailer, so i guess you are now officially sold.
  • CCkun91 - January 19, 2012 10:44 p.m.

    The long haired women in the trailer is Ashley. Leon calls her Ashley in the trailer, and she mentions that she is the cause of the outbreak from her Resident Evil 4 infection.
  • marioman50 - January 20, 2012 8:54 a.m.

    That woman doesn't even look like Ashley, Leon doesn't call her Ashley in the trailer (point out at which second of the trailer if he does), and the woman doesn't mention the events of RE4. Not only are you speculating, you're also making up things that don't happen in the trailer. The blonde short-haired chick, looks/sounds much more like her.
  • CrashmanX - January 19, 2012 10:37 p.m.

    Anyone else think that "merc" might actually be this guy? http://residentevil.wikia.com/Alex_Wesker_(Wesker_Child) He exhibits powers like Wesker had and the fact they want his blood would only add to it.
  • BladedFalcon - January 19, 2012 10:45 p.m.

    WTF, Wesker has a Child? Why? When? How? *tilts head* And no, the link you added doesn't really seem to answer any of that. But if this is true... hey, at least he has a cool name :P (mine >>)
  • phoenix_wings - January 20, 2012 12:08 a.m.

    Wesker doesn't necessarily have a child. Someone who was manufactured to be like him - they're all called The Wesker Children. There were 12 of them, apparently. But pretty much anything about RE can be summed up with "it's complicated."
  • chrisda - January 19, 2012 9:07 p.m.

    One thing's for sure Foetold, if Nintendo doesn't beef up the WiiU, they're going to run into serious problems, it's gonna be the Wii all over again.
  • Foetoid - January 19, 2012 9:59 p.m.

    Beef it up? Im confused. The WiiU is running an equivalent GPU to a HD4870. This is about 4-5x faster than the 7800gtx sitting in the Ps3. That much is definitely confirmed, with most devs stating double the Ram of the Ps3 and 360. You seem to forget something. Back when the Ps3/360 first launched, massive leaps in graphical prowess happened all the time. The Nvidia 8800GTX was miles ahead of the 7800GTX for example. But that has since slowed dramatically, to the point where my 2 year old graphics card runs Crysis Warhead maxed out smoothly and very few games look better. Maybe Skyrim people might consider to be better but again, my 2 year old hardware maxes it out no worries. In-Game graphics also haven't improved considerably in the last 2 years. Consoles generally use 2 year old hardware by the time they optimize it for a console, get the architecture right, and release it. So the Wii U launches this year with a 4800 series GPU, the Ps4 and Nextbox may carry equivalent to Ati 5000 series GPUs. Graphical power hasn't improved much at all, so what we're going to see next gen, is the Ps4, Nextbox and Wii U all running every game, 1080p, 60fps, and the difference isn't going to be worth debating. It'd be like if i upgraded the HD4890 graphics card in my computer to a HD5870. The difference would be negligble, maybe 5-10 frames per second at the absolute most. Graphics are about to become completely irrelevant in the next gen (FINALLY). Ignore what some developers are saying about the WiiU being as powerful as the Ps3 because its garbage. Just simply directly comparing the GPUs puts the WiiU at 4-5x faster, and thanks to the fact that hardware hasn't improved a lot in the last 2 years or so on the PC side of things, the Ps4 and Nextbox can only be maybe 20% faster than the Wii U at the most. Anyone who knows anything about the true nature of console/PC hardware will agree with me.
  • Foetoid - January 19, 2012 10:14 p.m.

    I'd also like to add what most people already know. Console hardware can be pushed way harder than it can in a PC. Crysis 2 runs beautifully on a Ps3. Install Crysis 2 on a PC with the same hardware as a Ps3 and watch it melt into a gooey pile of melted plastic and steel. So all through compared to current PC hardware, the WiiU seems under-powered, it'll have no problems playing everything thrown at it, for the next 3-4 years, in 1080p, with equivalent graphics to PCs that are much faster. The Ps4 and the Nextbox will be the same. Graphically they'll all be amazing powerhouses and the next-gen will be decided outside of the graphics war: Exclusive Content, Connectivity with other devices, Cloud Gaming and content, 3D, Intuitive new ways to play, and online services.
  • CrashmanX - January 19, 2012 10:34 p.m.

    That would be because PC's have these magical things called Operating systems and other programs. They're not dedicated to gaming like the PS3 and 360 are. They have to constantly run that huge OS 24/7 (Or however long the PC is on) and any other background programs you have running. Now if you have a Linux machine, you can get a significant amount of extra power out of your system by dedicating it to the Game itself.
  • Foetoid - January 20, 2012 12:05 a.m.

    Yeah i know all that. The point i was making is that it was ridiculous that when the GPU of the WiiU was announced, that people were saying "But why a 4000 series Ati gpu, the 6000 series just came out", "Why only 1gb of ram this is 2011 not 2006". By the time you find a gpu, modify it for a console, build architecture around it, test it and tweak it. the GPU is going to be 2 years old. And it doesn't matter. A 48xx Gpu in the WiiU is going to be AMPLE for plenty of time to come and easily eclipse anything the Ps3 and 360 can do by a pretty big margin. I'm not criticising PCs at all, i've been a PC gamer for over a decade and PC/Wii gamer since late 2006, im just sick of the misinformation getting around.
  • minimaxi - January 20, 2012 2:35 a.m.

    nope. OS only eats memory and background programs can be turned off, even turned on, multicore processors eat them for breakfast. the real culprit is DirectX and PC's hardware flexibility. so basically DirectX enables developer to not worry about multiple types of graphic cards, among other things. the caveat is it has a huge overhead and developers are not able to dig deep to a graphic card's 'machine code' as all functions are abstracted at directx level. bypassing this would devs to code and optimize for a specific hardware(s) which isn't sound business-wise considering a PC gamer can use anything in nVidia or AMD's catalog. Consoles have mostly the same hardware inside them throughout their life cycle, so over the years we always see optimizations because it rewards both developers and consumers. ati 4000 is leaps and bounds from geforce 7600 and ati x600 (if I'm not mistaken), from which PS3 and 360 graphic are based, respectively
  • Foetoid - January 20, 2012 2:52 a.m.

    I'm pretty sure the Ps3 is about the nvidia 7800 level, which is still less than the 360 can do if i'm not mistaken.
  • Hobogonigal - January 19, 2012 8:56 p.m.

    Wow, this looks legendary! I'm really looking forward to this game now. I think I will like the traditional scares with Leon the most (who I am really excited to play as again) however the other more action based sections look as though they will hold my attention as well. The story looks rather fleshed out too. Also, did anyone else think that the woman sounded like Ashley from RE4 at 2:15?
  • Hobogonigal - January 19, 2012 9:25 p.m.

    Right sorry, only posted this after page one. Never saw the whole point about Ashley on the second page. My Bad.
  • IceBlueKirby - January 19, 2012 8:11 p.m.

    This game looks pretty awesome, although I really hope if there is co-op, when you play with the AI you don't have to give them all your ammo. RE5 was a damn fun game, but Sheva was so annoying when the AI was controlling her that it almost ruined the game at some points.
  • Ultimadrago - January 19, 2012 8:08 p.m.

    I am hype and hype is I.
  • BladedFalcon - January 19, 2012 8:08 p.m.

    The way I see it. The game seems to be segmented in three by those main characters: Both in tone and game-play: -Leon's side seems to lean more to the traditional RE, with the hoarded of zombies overwhelming you and the very grim, somber mood. Though this time Leon seems to move much better, and could be able to handle a couple of zombies without trouble UNLESS he gets overwhelmed. So I'm hoping they can make it so the threat of a zombie horde is ever present to make you feel like they could overrun you at any time if you're not careful. -Chris's side is evidently a more military conspiracy/shooter based tone, which might make it feel more like the traditional cover based shooter, only with monsters to switch things up. hopefully enemies that can get you out of cover aren't infrequent enough to make them irrelevant. -The Mercenary's side looks by far the most cinematic, balls out section of them all. It seems like it might play somewhat like what Azura's wrath is trying to do, mixing intense one on one action with cinematic QTE's. This one has the most potential to be both the freshest story and gameplay for the series, and for the same reasons, it could blow up and stink if not done right. I do love the genuine mercenary attitude the guy has, caring purely about money, i really hope it stays that way for most of the game. What's interesting, is that if differentiated, and programed well, the game really could have THREE different styles of gameplay, and if they switch up the stories dynamically. it could make a game that feels consistently fun and fresh without ever getting tedious. Of course, this also mean capcom is risking chewing more than they can bite, and trying three styles of gameplay means you might not be able to polish them as well as you would if you focused only on one. So, like I said before, this game shows ENORMOUS potential. If they pull off everything they promise in the trailer, this could be a gem of a game. The key word here being: IF.
  • Hobogonigal - January 19, 2012 9:19 p.m.

    I have to agree with you. The way RE6 seems to have been designed allows more freedom over the zombie genre and looks to accommodate everyone but only if they do it right. This trailer sure has made me excited but I want to see some extended gameplay before I fully make up my mind, too many people have been tricked by awesome trailers last year (Dead Island). Its up to you Capcom, make this as good as a modern day RE4!
  • skowronskim - January 19, 2012 8:06 p.m.

    it is coop. cant wait to play this.

Showing 21-40 of 54 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.