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50 things we hope next-gen console gaming improves

Because perfection isn't too much to ask for

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74 comments

  • JarkayColt - March 7, 2013 6:08 a.m.

    Cheat codes & unlockables are definitely the things I miss the most. As mentioned, lots of DLC items are the sorts of things you would typically find as secret unlocks in older games, such as bonus costumes, hidden levels etc. Nowadays, it feels like if there's any intention to include those things, they just reserve them for paid DLC. Pretty sucky really. Just an example but I loved that Uncharted 1 & 2 included a big list of fun bonus unlocks, but why did they remove it all in Uncharted 3? Also I honestly cannot remember the last time I entered a cheat code in either button OR name-entry format. :( Oh, and I agree that games should start to focus on things like AI more now as well. Especially things like racing games were you expect the competition to react with at least a semblance of intelligence.
  • Vincent Wolf - March 7, 2013 12:48 a.m.

    Did author just wrote down every one of these over the course of a year or something, because no normal person can just sit down and come up with all these... But yes, mostly agree. #29 especially. Yes please, I'm SICK of controller, which morons from Bungie consider to be so aweaome, in my Halo or Gears. I shoot about twice better with mouse.
  • GamesRadarDavidHoughton - March 7, 2013 1:32 a.m.

    Nope, I did this feature over the course of two days. The writing only made up the first one. But I'm very good at remembering things that irritate me.
  • Evanesco - March 7, 2013 12:14 a.m.

    Draw-distance and LOD should be included.
  • interasteral7 - March 6, 2013 7:36 p.m.

    Single player cheats should come back in video games in eighth generation consoles without any consequences like not being able to save while using them or stop getting rid of cheats that were fun and put it again into its next entry like being not being able use the no wanted cheat in Grand Theft auto IV.
  • Datadog - March 6, 2013 7:07 p.m.

    Save some for the next gen! Can't really expect more reasonable game prices when the R&D for this laundry list alone is going to raise the price of games by a good chunk. I'll be happy if all games in general just get over the clunkier pratfalls of technical animation. There's no point in better graphics if the gameplay animation still looks like I'm controlling a robot.
  • dmeister921 - March 6, 2013 6:45 p.m.

    #52 Bring back game manuals!
  • wadesmit - March 7, 2013 12:50 p.m.

    HNNNNNG I STILL CAN'T BELIEVE THEY'RE GONE D':
  • Frieza - March 6, 2013 6:43 p.m.

    Changing DLC is a must. Make things like an extra sword or a special piece of armor free. Make the things you do pay for big in content that actually add something new and refreshing to the game instead of something we've already seen, just in a different skin. I don't want to see a price tag on the color black ever again.
  • Errrrbo - March 6, 2013 6:41 p.m.

    Very good list. There are two major trends from this current generation that I'd like to see fixed in the next one. 1. I'm tired of games having to either be huge directionless open worlds, or a series of hallways. I want some middle ground. Almost every shooter seems to have corridors littered with waist-high walls as the primary level design motifs. 2. The other: More really good JRPGs. Other than Final Fantasy, it seems like most JRPGs that come out nowadays are weird, borderline hentai ones like Hyperdimension Neptunia. Remember the PS2 days, when we were getting new games all the time from companies like Tri-Ace, Level 5, Game Arts, and many others? I'd like to see that come back.
  • BladedFalcon - March 6, 2013 7:06 p.m.

    Well, if you want a really good RPG, Ni No Kuni seems to be the answer to your prayers if most critical and fan reception is to be believed. That, and sounds like it's as traditional and beautiful and RPG that you can get these days. Granted, it's jsut one, but better than nothing, right?
  • kingsmikefan - March 6, 2013 9:59 p.m.

    Human Revolution was the best example I've seen, and I want more games to use it as inspiration. Dense, detailed, hub worlds instead of one big-ass, busted one. It was so great.
  • BladedFalcon - March 7, 2013 5:12 a.m.

    Human Revolution is in no way a Japanese RPG though :P
  • kingsmikefan - April 3, 2013 9:42 p.m.

    You said RPG, not JRPG. So, I mentioned a good RPG. Because there's a difference between a good RPG and a JRPG *drops the mic*
  • BladedFalcon - April 3, 2013 11:51 p.m.

    Okay, so I forgot to add the "J" in that sentence, but had you bothered to read to what i was replying to, i think it could have been easy to understand that were were talking about JRPGs.
  • shawksta - March 6, 2013 5:56 p.m.

    Great list, you really hit the nail on some of them. 19 and 35. FUCKING. YES. THANK YOU Horsepower doesnt mean shit if your just gonna waste them on Graphics and Im tired of the bullshit that Platformers dont matter, we need real quality 2D Platformers, like DKCR and Rayman Origins and to some extent, Splosion/Mrs.Splosionman. We need real 3D Platformers, i dont give 2 shits if people think they "Evolved" into action adventure, because they didnt. Otherwise Mario saved it, TWICE, and to some extent Sonic did too with Colors and generations.
  • C.King - March 6, 2013 5:33 p.m.

    ya know something that seemed to have died off? character selection/ multiforms i mean having a choice of who to play as and make it more than a cosmetic change, i miss being able to play the same adventure with a different dude and notice the advantages and disadvantages of using each guy. what's the deal with certain weapons? what do you do with a sword? swing. what do you do with a mace? swing. i think the way weapons are used shouldn't be identical. same deal with guns a good number of em seem near identical, they should change it up with different bullet speeds, charge times, sizes, movement properties, and aesthetically
  • closer2192 - March 6, 2013 4:12 p.m.

    Point 16 is a key. I'm not your fucking playtester.
  • Rowdie - March 6, 2013 1:58 p.m.

    10. Why limit it to just shooters? All kinds of games have devoted way too much time to story telling and not nearly enough to game play. 20,21 Frame Rate is key. If they just need to render at 720 and res up so be it. Seems like 1080p/60 is perfectly reasonable. 23, was that a squabble? It was just an accurate and humorous point. Honestly, they introduced a console and didn't introduce the console. I didn't catch butt kissing journalist pointing it out. It might not be as funny as first game ever with realtime weapon change, but it's still pretty funny. 28. That dpad was awful. That said, their latest effort while still not what it should be is much better. Even with the terrible dpad it was still easily the best controller of the generation. So can I get a 28a? No more second rate analog sticks. Actual triggers. Analog sticks not stuck on like so much after thought and actually putting them in a proper position having realized their importance. Or should we not point that out because we already know sony screwed that up again? 35. Kameo had so much potential :( 39. Man, now did Uplay get on the poster instead of EA. This was my basic impression of online servers, not EA, brilliant. EA, stinks out loud. Seems to me a bit of a conflict between 43 and whatever one was about not relying on patches. Not to mention "no patch limits" is a questionable headline. What you seem to be asking for is unlimited free patches. That's not a good solution. I'm for trying to preserve the consoles' advantages. There needs to be some kind of added pain in order incentivize developers to get it right instead of patch it up. 51. Get back to games. I don't mind all these other features one bit, until the take away from games. The push to put whatever app other than games in the spot light on the 360's latest, and pretty crappy if you ask me, dashboard has got to be reversed. I honestly don't think I've made a single purchase since that change. I used to regularly search indie and arcade games. So much for that. 52. MMO games. RPGs or any for that matter. 53. Bring Back indie games.
  • dmeister921 - March 6, 2013 1:29 p.m.

    #51. More in-game unlockables, I remember when games used to reward players with extra costumes weapons, characters, and hidden levels. Extras like these are now preorder bonuses and DLC and it's a shame. I also strongly agree with #35, I would love to see Insomniac and Naughty Dog return to platformers such as Spyro and Crash Bandicoot.

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