343 explains what makes Locke different to Master Chief in Halo 5

How do you get to know an elusive enigma like Master Chief? By sending a badass new Spartan to hunt him down of course. With Muse playing in his ears, Osiris Team leader and Office of Naval Intelligence manhunter Locke is the man for the job, and he's taking no prisoners in Halo 5: Guardians. With new modes such as Big Team Battle and Warzone making the multiplayer component the biggest it's ever been, Locke is the perfect way to evaluate the Xbox icon in a different light. In the latest issue of of Official Xbox Magazine, 343 Industries studio head Josh Holmes reveals all.

"We really liked this idea of introducing a stark contrast to Chief, and someone who could examine Chief a bit more closely as the focal point of his journey, the mystery he was set to solve," says Holmes. Locke is also, he adds, a means of investigating "some other aspects of our universe that haven’t been explored as deeply in the other games. ONI is a kind of shadow organisation that has its finger on a lot of the events that impact the UNSC and ultimately, the galaxy. What would it mean to take someone from that organisation and have them make the transition to Spartan-dom?"

The latest issue of Official Xbox Magazine, with Halo 5: Guardians in the cover, is out now. Download it here or subscribe to future issues.