Google+

We Recommend By ZergNet

78 comments

  • lalilulelost - April 6, 2014 4:09 p.m.

    Shooting The Boss.
  • xblue878x - March 20, 2014 9:16 a.m.

    My decision was between farid and harper in black ops 2. Sometimes I let farid die and fail the mission just becuz I like harper better. But that's wrong to say too
  • Ryndis - March 4, 2014 7:34 p.m.

    One memorable moment was the Bad Karma ending for Infamous 2 [SPOILERS AHEAD]. I couldn't help but feel terrible for zapping Zeke to death after he tried to stop you. He was shooting for one last chance for survival, and you had to put him down in order to follow through with your choice to become the Beast (which was humanity's last chance for survival, what with the plague and all). Feels bad, man. "Half as long. Twice as bright."
  • AuthorityFigure - February 25, 2014 12:51 a.m.

    It's all a reflection on the developers - they all have sado-masochistic impulses that have been repressed, only surfacing in the development of the games. Even they don't know they've made it so.
  • luke-perryman - February 24, 2014 6:20 a.m.

    Can I make a case for Fable 2? I'm aware that the game gives you a choice at the end, but it's choice is to either live happy for a short time whilst dooming the lives of the thousands of people in the town. Or Condemning yourself to a life of hatred from the townsfolk whilst upping taxes and increasing workload to be able to pay for defences so the town and it's people survive. Also (without knowing it at the time), by killing the previous ruler, the game forces this decision on you. You also realise along the way that the ruler wasn't necessarily evil, and was only trying to save the town... Talk about a kick in the teeth for doing exactly what the game tells you to do.....
  • Verthaa - February 23, 2014 7:10 p.m.

    What about the 'No Russian' mission from the Call of Duty: Modern Warfare 2 campaign? This is the mission where you enter the Russian airport and blow Russian citizens away with LMGs and grenade launchers. Now, I don't know about you, but this mission made me feel terrible for the next day or two. So, it's hard for me to believe that this mission did not make it onto the list.
  • Kidhaze - February 24, 2014 4:11 a.m.

    You had the option to skip the mission, this list is about missions you can't skip.
  • Verthaa - February 24, 2014 4:09 p.m.

    Hey Dude, thanks, I was unaware that skipping this mission was possible. Thanks!
  • Mafu - February 23, 2014 6:50 p.m.

    Spec Ops: The Line was incredibly shocking. Not only the white phosphorous part, the game itself was shocking. Loved it from start until the very end. Amazing story that, I think, shows the true face of the horrors of wars.
  • Omrikon - January 25, 2014 10:51 a.m.

    Several of these, especially God of War's, are barely qualified as "horribly guilt-inducing." Others, like Call of Duty, are spot on. Still, I would say that Nier is way more deserving of this title than some of those mentioned here. You go through the entire game trying to save your daughter from a mysterious disease and the only solution is to fight shadowy creatures until you find the cure. Yet once you start the second playthrough (it requires 3-4 to complete the game), you gain the ability to understand what the enemies are saying. That's when the game goes from "standard hack and slash" to "sociopath simulation" as you continue to mercilessly destroy things you now know are intelligent and non-hostile. Yet it's the only choice given to you, and so you callously accept your inevitable brutality. Even if that boss robot was just trying to protect a little orphan boy...
  • darkvare - January 24, 2014 1:03 a.m.

    in god of war 3 kratos takes one of poseidons girls and uses her to hold a lever then you can hear her die
  • RayPaw - January 22, 2014 2:04 p.m.

    Not be be pedantic, but this is the internet after all. Isn't the point of Spec Ops: The Line that you *do* have a choice: stop playing.
  • ssp205 - January 22, 2014 12:51 p.m.

    ­­I­­­m­­­­­­­ ­­­m­­­­­­­­­­­­­­a­­­­­­­­­k­­­­­­i­­­­­­­­­n­­­g ­­­­­­­o­­­­v­­­­­e­­r ­­­$­­­­7­­k­ ­­­a ­m­o­­n­t­­­h w­­o­­r­­k­i­­n­­g pa­r­­t ti­m­­e. I ke­p­t heari­ng oth­er peo­ple te­ll m­e ho­w muc­h mo­ney the­y ca­n ma­ke onl­ine s­o I d­eci­ded t­o lo­o­k int­o i­t. We­l­l, i­t wa­s­ a­ll tr­ue a­nd ha­s tot­ally cha­nged m­y li­fe. Th­is i­s wha­t I d­o, ­­­­­f­­­­­­o­­­­­­r­­­­ ­­­a ­­­­­­­­­­­­d­­­­­­­­­­­­e­­­­­­­t­­­­­­­­­­­­a­­­i­­­­­­l ch­­­­­­­­ec­­­­­­­­k the te­­­­­­­­ch t­­­­­­­­ab ­­­­ ­­­W­­­­W­­­W­­­.­­C­­­aS­­­­h­­­­4­­­­­­­­­­6­­­.­C­­­­­­O­­­­M­­ ­­­­
  • MajorDragoon1991 - January 22, 2014 8:31 a.m.

    Shadow of The Colossus made me feel bad once I had killed all of them. They were magnificent. It just felt wrong, however I did it anyway. Ocarina of Time made me feel bad as well. Even though I was a kid I couldn't help but wonder "Why the hell did I just do that?"
  • etta_fabian - January 22, 2014 10:43 a.m.

    as Charles explained I'm dazzled that a person able to make $8777 in a few weeks on the internet . why not check here.... www.Fb47.com
  • PBC13 - January 22, 2014 7:32 a.m.

    I have often thought the same about all Assassin's Creed games. All of them have you killing lots of people who are 'just doing their job'. But that is one of the things I like about it - that slight greying of morality. And I have always seen that as a fundamental problem with the concept of war rather than with the games. The whole series is framed in war. Be it the war between Templars and Assassin's or in AC3 the American War of Independence. Lots of people die. It's not nice. But that is sort of the point.
  • jonathan-e-bicker - January 22, 2014 1:03 a.m.

    "But still, you've doomed mankind to indefinite suffering. And you didn't get any other option." ...That's love.
  • Eyebrows - January 21, 2014 11:47 p.m.

    While Mass Effect gives you chances to avoid a lot of guilt-provoking decisions, I don't think you have a choice except to wipe out 300,000 Batarians if you play the Arrival DLC.
  • luis-a-bernal - January 21, 2014 8:26 p.m.

    What happened to the Call Of Duty airport massacre? You were forced to murder innocent civilians excited to reunite with family and friends.
  • derpinainreallife - January 21, 2014 11:21 p.m.

    Couldn't you choose not to shoot them?

Showing 1-20 of 78 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.