Overview: Considering the wealth of movies, television series’, comics, and other media exploiting the Highlander franchise, we can feel hard done by to have never received a game tie-in. This omission was almost corrected by Square Enix when they announced Highlander: The Game in January 2008. Breaking with previous stories, the Eidos developed game would have cast you as Immortal Owen MacLeod, his quest for fragments of an all-powerful stone spanning several distinct time periods and leaving countless bodies in his wake. Unfortunately, Highlander: The Game wasn’t as immortal as its protagonist, and was cancelled in December 2010.
Why it could have been awesome: Highlander made masochism the central ideal of combat--as an Immortal, Owen could absorb lightning to blast enemies, throw himself off ridiculous heights, and impale himself on enemy weapons to disarm them. Imagine NeverDead, but not rubbish. Combined with magical abilities and standard melee attacks, the combat promised to be incredibly varied and entertaining. And unlike the Assassin’s Creed series, Highlander wouldn’t have restricted you to a single time period--the story would have encompassed Ancient Gaul, Pompeii, 16th century Scotland, and modern day New York.