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Worms: Open Warfare 2 review

The battle of the spineless rages on


  • Loads of modes
  • weapons
  • Multiplayer laughs galore
  • One of the best versions ever


  • Lots of waiting around
  • Losing hours of your life
  • Trying 3D Worms in the first place

Sept 4, 2007

With its ill-advised jump to 3D for the last few PS2 games, the Worms series somehow managed to lose two of its most important selling points - accuracy and charm. Fans of the 2D incarnation can rejoice, as old-school wormage is back for good.

With Team 17 seemingly trashing that unnecessary dimension for good after realizing that fans find most love for Worms in its side-on form, Open Warfare 2 continues down this retro route to excellent effect. Landscapes now have their own unique effects on the action, meaning that Pirate-themed levels will occasionally see you hit stormy seas which send the water level haywire; while the minimal gravity of the space stages makes jumping huge gaps rather simple. Rather than just sticking with randomly generated terrain, you’re now also free to create your own battlegrounds from scratch using a surprisingly tight editor.

More Info

DescriptionOpen another can of war and help these not so evolved critters attempt to blow each other up one more time on the DS.
PlatformDS, PSP
US censor ratingEveryone 10+
UK censor rating7+
Release date4 September 2007 (US), 31 August 2007 (UK)