Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • RPG Club
  • Countdown to GTA 6
  • Game of the Week
  • New Games 2026
  • G+RLS Podcast
  • Best gaming tech
  • Join our RPG Club
  • Submit your clips. Win prizes
  1. Games
  2. FPS
  3. Witchfire

Witchfire review: "Enters Early Access with a bright future ahead of it"

Not yet rated Reviews
By Josh West
Published 21 September 2023

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

What is a hands on review?
Witchfire screenshot
(Image credit: © The Astronauts)

Early Verdict

Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here.

Pros

  • +

    Exceptionally solid combat

  • +

    Progression punishment

  • +

    Vivid visual design

Cons

  • -

    Some loops need refinement

  • -

    Need greater incentives to explore

  • -

    Inconsistent performance issues

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Here I stand. Surrounded by evil forces in a strange, disorienting world. I'm looking at a map, deciding where to go next. Where to die next, in a war against the witches that's only just beginning. Six years on from its reveal, Witchfire has entered Early Access and is every bit the unforgiving descent into bullet-shooter hell as developer The Astronauts promised. Produced by the small 12-person team behind The Vanishing of Ethan Carter, who had a hand in Bulletstorm and Painkiller, this roguelite first-person shooter is a strange, confident confluence of ideas with a couple of jagged edges. 

Fast Facts

Release date: September 20, 2023
Platform(s): PC
Developer: In-house
Publisher: The Astronauts 

Something I really appreciate about Witchfire is how little it seems to give a shit about you, the player. The Astronauts has totally eschewed a traditional cycle of progression, where harvesting accrued 'Volatile Witchfire' at an Ascension Shrine succeeds in both incrementally improving your survivability and hastily empowering an almighty Witch's Familiar. Invest this corrupt ether into bolstering your vitality or endurance, the demons will sense your power growing and respond in force – unleashing new enemy variants here, or forms of hellish trap there. Witchfire is an exercise in fighting helplessly as the enemies of god become more proficient in punishing you.

As above, so below

Witchfire screenshot

(Image credit: The Astronauts)

It's cruel and unusual. And at times brilliant fun too. Witchfire was always positioned as a skill-based shooter, and it's surprising to see such a vision materialize in this manner. Less is the need for twitchy movement or resource management, greater the focus on quick, careful shot placement and hasty positioning as your field of vision becomes overwrought with projectiles and pulsating lights. Content is limited in early access, opening space for combat to shine. The heft of the hand cannon and bolt-action rifle is evident, and a delight to wield in such challenging circumstances. Firearms combine seamlessly with the forbidden magics burning off crafted relics and rings, and a small armament of deployable light and heavy elemental spells bound to snappy cooldowns. If there's room for growth, it's the overall feedback loop, particularly with medium-ranged weapons and melee, which feel and sound a little weightless.

Latest Videos FromGamesRadar+
Watch full video here:

Witchfire is constructed around this idea of repeating expeditions – the goal is to kill a Witch's Familiar, but most of the time you'll be feeding firearms with kills, gathering 'witchfire' to level up, and collecting corrupted treasures for the Pope. Die before escaping through a portal back to the Hermitorium, the beginning and end of every journey, and you'll leave most precious resources behind. It's a cycle that should be familiar if you've played any game infused with roguelite sensibilities, from Dark Souls through to Hades. Witchfire clicks once you understand that, while leveling up can ultimately make the experience more difficult, your gear improves independently of character progression.

Weapons, spells, and magical items come with three unknown powers, with Mysterium Incarnations unlocking once certain conditions are met. Perform enough required actions with the gear and it will improve – critical hits may trigger a radial shockwave, or perhaps heavenly lightning will begin to spread amongst a group of converging demons. This is where you begin to gain the capacity to survive in increasingly deadly territories; your proficiency with powerful weaponry is perhaps more impactful than incrementally improved healing or metanoia, either of which can earn the ire of the witch. 

Witchfire screenshot

(Image credit: The Astronauts)
Shoot to Thrill

Witchfire screenshot

(Image credit: The Astronauts)

While Witchfire encourages you to aim-down-sights, extending the range of many of your weapons, it isn't required to survive. In fact, the decision to strip away any accuracy penalties from hip-fire is a smart one, pushing further prominence to sharp movement and quickfire crowd control. 

With these cycles in place, success is often found scribbled in the margins instead of being tied to progression through large maps or a lightweight narrative frame. With that in mind, there's an increased importance on visibility and ingenuity, two areas which are in desperate need of improvement as Witchfire fights its way through Early Access. The binding of healing elixirs to the collection of herbs feels misplaced, with these integral resources nearly imperceptible across the environments. A greater variety in objective type would be welcomed too, as the continuing return to the same handful of locations becomes increasingly tiresome without anything to do that doesn't necessitate bloodshed – The Astronauts has a keen handle on atmosphere, it just needs to do something with it. 

I also struggle to get a real handle on the layered Stamina mechanic; killing enemies increases the gauge maximum, eventually allowing entrance to a Focus state. Once there, dashing with an enemy in your sightline will spawn a 'soul sigil' which, if hit, will enact a stagger. It's convoluted, and its placement slightly above the horizontal axis necessitates the pulling of crosshairs into unnatural ground – a problem shared with certain heavy spells, with the act of tolling the Cursed Bell coming at a heavy sacrificial cost to situational awareness in crowded combat encounters. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

These are points of friction which can be eased over time. What's important is that the assembled bones of Witchfire are taking shape. There's a sharp compulsion derived from the core components which bodes well for future expansion and iteration, with The Astronauts targeting another year of refinement before final release. Built for roguelites lovers and those who hate 'em, Witchfire is a promising FPS offering a nightmarish change of pace. 


Disclaimer

Witchfire was assessed on PC, with code provided by the publisher. Our full scored review will go online when Witchfire leaves early access in 2024. 

Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

What is a hands on review?

'Hands on reviews' are a journalist's first impressions of a piece of kit based on spending some time with it. It may be just a few moments, or a few hours. The important thing is we have been able to play with it ourselves and can give you some sense of what it's like to use, even if it's only an embryonic view.

Latest in FPS
Hell Let Loose: Vietnam screenshot of a soldier aiming a gun towards a tank; another soldier can be seen nearby it
FPS Games Hell Let Loose: Vietnam director says games need "friction" to thrive, and this shooter is proof
 
 
Halo Campaign Evolved Two Betrayals cutscene master chief and 343 guilty spark
Halo Halo co-creator says the remake's lack of PvP is a "misstep" resulting from "poor planning"
 
 
Halo: Campaign Evolved Master Chief standing behind the lifeboat pilot as they approach Halo
FPS Games Halo: Campaign Evolved needed PvP to match Call of Duty: Black Ops 1 and 2 PS5 sales, analyst says
 
 
Key art for Hell Let Loose: Vietnam showing a squad of soldiers approaching an island as fires break out around them
FPS Games Hell Let Loose: Vietnam review: "Often frustrating but always involving, this FPS brings war to life and bloody death"
 
 
Overwatch screenshot of Sombra holding a dark orb
FPS Games Overwatch's huge "battle pass revamp" is out tomorrow and makes things more complicated but better
 
 
Overwatch characters dress like Sanrio mascots
FPS Games Overwatch's resurgence drove Blizzard to its "first back-to-back years of growth" in 10 years
 
 
Latest in Reviews
A reviewer holding the Intel Core Ultra 7 270K Plus
Desktop PCs Intel Core Ultra 7 270K Plus review: "Bigger, badder performance without the price tag"
 
 
Crits & Tricks box with the logo in red, surrounded by dice symbols
Tabletop Gaming Crits & Tricks review: "Balances big swings with strategy designed to reward smart decisions"
 
 
Key art for Mortal Shell 2 showing a hooded figure with an axe on a bloody, textured background
Action RPGs Mortal Shell 2 review: "The best Soulslike I've played since Elden Ring, feeling like a metal album cover come to life"
 
 
Philips Evnia 32M2N8900 monitor on black desk with ambilights illuminating back wall and Overwatch artwork on screen.
TVs & Monitors Philips Evnia 32M2N8900 review
 
 
Lanterns
DC TV Shows Lanterns review: "A shining beacon of light when the DCU is at its shakiest"
 
 
Calvin holds up his handgun near jarred brains in The Sinking City 2
Survival Horror Games The Sinking City 2 review: "A Lovecraftian fusion of Resident Evil and Silent Hill that has its own gruesome pleasures"
 
 
LATEST ARTICLES
  1. Starsand Island girl on a train looking downcast
    1
    Starsand Island's 1.0 update isn't going great amid claims of AI and lackluster multiplayer
  2. 2
    Uncharted: Drake's Fortune "went through a whole lot of hell during development," says OG designer
  3. 3
    Red Dead Redemption dev says Rockstar crunch was to "put on the show" for executives, not bug fixing
  4. 4
    Dragon Quest 9 has been trapped on the Nintendo DS for 17 years, and fans never wanted that
  5. 5
    Apparent GTA 6 leak smells of crypto scam, links to a manifesto demanding digital rights

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...