Why GTA IV episodes are worth $50 million
Seems a tad expensive? We don't think so...
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
At first glance it seems like a ludicrous amount of cash, but is Microsoft's reported $50 million shell-out to secure exclusive dibs on two downloadable Grand Theft Auto IV episodes really that crazy? After all, Rockstar's crime epics sell like discounted hot cakes - GTA III, Vice City and San Andreas have shifted somewhere in the region of 35 million copies between them - and no one can deny that the franchise has played a starring role in making Sony's PlayStation 2 the world's most successful console.
In the minds of many gamers, GTA IV is the first essential "next-gen" title and we're willing to bet our limited edition San Andreas basketball that the period aroundthe game's releasewill see a significant spike in console sales. And Xbox 360 is in pole position to capitalize on any such spending frenzy: not only is Microsoft's machine considerably cheaper than its Sony rival, but with the Xbox maker promising "hours of entirely new gameplay" in the two subsequent episodes (the first of which is planned to hit Xbox Live in March 2008) it looks as though it's going to have the most attractive GTA IV package to tempt gamers.
Ultimately, then, it's not about Microsoft recouping its money from the content that it's paid $50 million for - it's about swaying people when they're standing at the counter, cash in hand and deciding which version of GTA IV they're going to buy and, potentially, which console they are going to make a long-term investment in. So, while Microsoft's payout might sound a lot for some downloadable content, in terms of establishing a victor in the console wars we're sure that it will help Xbox 360 gain a significantadvantage over PS3. And we're sure that's something Microsoft would happily raid its piggy bank for, time and time again.
June 19, 2007
Weekly digests, tales from the communities you love, and more



