Vigil: Blood Bitterness review

What's black and white and dread all over?

GamesRadar+ Verdict


  • +

    Haunting atmosphere

  • +

    Gorgeous visuals and backgrounds

  • +

    Interesting and avoids clich


  • -

    Incredibly frustrating

  • -

    Stutters high-end PCs

  • -

    Won't give you any answers

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Sept 17, 2007

What a fascinating game. And what a mess. It’s such a shame, as Vigil’s unique black and white appearance and twisted design could have created something splendid. As it is, it’s a greater test of patience than skill.

Little is explained as you start, letting you try to fathom the meaning of the game for yourself. You play one of four ancient creatures, the other three being dead. Exploring, you learn how they died as you pursue your sworn enemy, Evil. Each of the four is represented by an emblem, and such emblems, when on the floor, can be prayed upon, triggering responses. The entire thing is presented in barren, haunting black and white silhouette, viewed from obscure, high-angled perspectives.

More info

DescriptionMoody to the point of sullen, this avant-garde adventure puzzle game drags ass on your hard drive and then leaves you hanging when you finally get to the end.
US censor rating"Mature"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)