Enter World War III
Peace will not prevail. Tom Clancy's EndWar will rage on with persistent online battles
Desktop generals have been treated to some spectacular new RTS games recently.But despite the successes of Supreme Commander and Command %26amp; Conquer 3, we haven%26rsquo;t seen anything that will really push the strategic warfare genre forward - past bigger maps, larger numbers of units, and better visuals - until now.
Enter Tom Clancy%26rsquo;s EndWar, Ubisoft%26rsquo;s latest stab at injecting something new into the diet of micromanagers. %26ldquo;It%26rsquo;s %26lsquo;real-time%26rsquo; and it%26rsquo;s %26lsquo;strategy,%26rsquo; but it%26rsquo;s not like a PC RTS,%26rdquo; said developer, Ubisoft at a recent press event. And it%26rsquo;s true. Despite its RTS elements of resource management and selection of rock-paper-scissors units - that are strong against some while weak against others - EndWar looks like one of those rare games that dares to carve its own path through the medley of %26ldquo;me too%26rdquo; reiterations of classic RTS gameplay with visual makeovers.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
26 years later, an April Fool's joke turned urban legend comes to life as a Resident Evil 2 mod that lets you Shoryuken zombies as a Street Fighter character
Game of Thrones star Ralph Ineson joins Marvel's Fantastic Four as big bad Galactus
Diablo 4 lead says "obvious" bad ideas used to "fall through the cracks" because the devs didn't fully realize "doing this 2,000 times is actually terrible"