Dead Rising: Chop Til You Drop review

You'll quit before they do, guaranteed

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The original Xbox 360 version was a race against the clock, with a tight time limit that made it impossible to see the entire thing on a single play-through. Plenty of gamers were turned off by the difficulty level but the Wii version is much more forgiving. The missions are much the same but you simply select one from a menu every time you return to the safehouse. After rescuing some survivors you’re graded based on time taken and the number of casualties, then you can move on to the next set of missions.

Forget that it’s a pale imitation of a decent 360 game. This just isn’t up to much in its own right, technical limitations or otherwise.

Feb 24, 2009

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GenreAction
DescriptionThis Wii port of the original Dead Rising suffers from obvious technical limitations compared to the original, but this stripped down version is still satisfying on a very basic level.
Platform"Wii"
US censor rating"Mature"
UK censor rating"18+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Freelance Journalist

Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including GamesRadar+, GamesMaster, and Official Xbox Magazine.