
Andrew Brown
Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he's not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.
Latest articles by Andrew Brown

Black Friday Secretlab deals 2025: What to expect from this year's sale
By Duncan Robertson last updated
Deals Black Friday Secretlab deals will return at the end of November, here's what you should expect from the sale based on what we've seen from covering past events.

I was worried this MMO's first new skill in over 12 years would change things too much, but Sailing in Old School RuneScape feels just like home
By Andrew Brown published
Preview Preview | Yes, it feels like a skill and not a minigame

Kingdom Come: Deliverance 2 has turned me into a Bohemian Batman who murders bandits in their sleep, and it's all because of some dead sheep
By Andrew Brown published
Now Playing Now Playing | Sweet dreams, bandits

It sounds like GTA Online could have a life after GTA 6 – but after 400 hours in Los Santos, I'm ready to say goodbye
By Andrew Brown published
Opinion Opinion | Closing the book on a decade of chaos

Avowed has achieved something even Kingdom Come: Deliverance 2 couldn't – it's made me fall in love with the most boring weapon in RPGs
By Andrew Brown published
Opinion Opinion | Avowed weapons come in all shapes and sizes, but only one of them is the best

As Elden Ring Nightreign's network test servers struggle, I'm stewing in the shame of my catastrophic first run
By Andrew Brown published
Now Playing Now Playing | There's a lot of promise in FromSoftware's foray into multiplayer – if you can handle the embarrassment of missing a parry in front of someone

Metal Eden is the Doom and Mirror's Edge mashup I didn't know I needed – and after playing just two levels, it's now my most-anticipated shooter of 2025
By Andrew Brown last updated
Preview Preview | Reikon Games' upcoming sci-fi FPS is even better than its State of Play debut make it look

Getting too drunk in Kingdom Come: Deliverance 2 led to one of the most stressful quests I've ever played in an RPG
By Andrew Brown published
Now Playing Now Playing | A matter of life or death

PlayStation State of Play predictions: leaks, rumors, and what we hope to see…
By Andrew Brown last updated
Predictions Opinion | Sony has a chance to line up a very strong year

Zelda and Star Fox legend Takaya Imamura would "love" to make a Star Wars game with The Witcher 3's CD Projekt Red – and now I'm desperate to make it happen
By Andrew Brown published
Interview Interview | There's more to the collab than meets the eye, though he can't promise they would "get along"

Zelda and Star Fox veteran says the Nintendo Switch has been a global success, but thinks the House of Mario still has "something" up its sleeve for the Switch 2
By Iain Harris published
News All eyes on the Nintendo Switch 2 Direct in April

I underestimated Kingdom Come: Deliverance 2 and now I've got to find 2,000 groschen or live as a criminal forever – all because of a stupid lute
By Andrew Brown published
Now Playing Now Playing | He who frolics around must also findeth out

Kingdom Come: Deliverance 2's developer knew it couldn't "repeat the Eurojank" of the first game – and as sales soar, Warhorse is having a Witcher 3 moment
By Andrew Brown last updated
On the Radar On the Radar | Catching up with Warhorse Studios to discuss the lessons learned from its first RPG

Kingdom Come: Deliverance 2 dev weighs in on why it's getting harder to survive in RPGs – "If a game is 150 hours and all of your sessions are the same, you're gonna get bored"
By Andrew Brown published
On the Radar On the Radar | Senior game designer Ondřej Bittner explains why struggling to stay alive in Bohemia is so much fun

"Instant gratification in gaming has become a problem" – Kingdom Come: Deliverance 2 dev says the RPG is meant to feel like a spiritual successor to Oblivion and Morrowind
By Andrew Brown published
On the Radar On the Radar | Warhorse senior game designer Ondřej Bittner explains why going back to "the roots of RPGs" is a good thing

Civilization 7 review: "A revolutionary strategy game that cements the series' legendary status"
By Andrew Brown published
Review

What to expect from PC gaming in 2025: more breakout hits and a GTA 6-shaped elephant in the room
By Andrew Brown published
Big in 2025 Big in 2025 | Trying to predict gaming's least-predictable platform

Mafia: The Old Country is one to watch for anyone who plans to obey traffic laws in GTA 6
By Andrew Brown published
Big in 2025 Big in 2025 | Pack your bags, we're off to Sicily

Marvel Rivals has recaptured the silliness of Overwatch's first beta, and it's all thanks to the beefy boys
By Andrew Brown published
Opinion Opinion | Vanguards are messy and magnificent, and I hope that doesn't change

Playing Project Zomboid's long-anticipated Build 42 has turned me into a basement-dwelling chicken farmer
By Andrew Brown published
Now Playing Now Playing | I've spent my time in the beta building Knox County's biggest (and only) animal shelter

Elden Ring Nightreign could be the Fortnite of Soulslikes, but probably not for the reason you think
By Andrew Brown published
Big in 2025 A cameo from Dark Souls 3's biggest bastard suggests everyone is coming out to play

Civilization 7's largest change is already divisive with fans, but it might fix sandbox strategy's biggest problem: being boring
By Andrew Brown published
Big in 2025 Winning is a slog – but does it have to be?

If Assassin's Creed Shadows' delay means lessons have been learned from Star Wars Outlaws, I say: let Ubisoft cook
By Andrew Brown published
Opinion Ubisoft has a history of stepping up when it counts
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