The Witcher 4
Latest about The Witcher 4

The Witcher 4 devs are preparing for "a generational shift" after The Witcher 3, and they're studying the RPG's biggest city to help
By Ali Jones published
News "We're not stepping into this blindly"

The Witcher 4 has a "console-first" philosophy and a 60fps target to avoid another Cyberpunk 2077 situation, though the Xbox Series S is "extremely challenging"
By Issy van der Velde published
News The Series X's little sibling causing more challenges

The Witcher 4's narrative lead is holding onto some of his earliest Witcher 3 feedback for the RPG's sequel: "We don't do fetch quests"
By Kaan Serin published
News Only the good stuff

The Witcher 4 is coming together with the same "scrappy energy" CDPR used to get The Witcher 3 over the line: "Get it done. Do it dirty"
By Jordan Gerblick published
News "Do it the way we used to do it!"

"Everyone in the industry said it's not possible" – The Witcher 3 at 10: diving into the legendary RPG's creation, legacy, and secret sauce that makes CDPR's quests so special
By Andrew Brown published
Interview Interview | The Witcher 4's narrative director, Philipp Weber, and associate game director of the next Cyberpunk game, Paweł Sasko, tell Wild Hunt's story

The Witcher 4 devs are inspired by RPGs like Kingdom Come: Deliverance 2 and Baldur's Gate 3, but "definitely are not going to make a game like Larian did"
By Anna Koselke published
News CD Projekt Red is "sticking to what was The Witcher 3 and Cyberpunk"

By bringing Cyberpunk 2077's density to The Witcher 4, CDPR is finally bridging the tech gap between its biggest RPGs
By Jasmine Gould-Wilson published
Opinion Opinion | Who knew the Continent could learn something from Night City?

The Witcher 4 doesn't just rival Red Dead Redemption 2 in hyper-realism – one equestrian expert says the RPG has "one of the overall most impressive and well-put-together game horse animations ever seen"
By Anna Koselke published
News CD Projekt Red "really knows their horses"
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