The games that shaped a generation: GameCube

10. Resident Evil
Capcom | Capcom | 2002

Affectionately known as "REmake," this horror classic was the first game to show off what the Cube could really do, with visuals that literally made our jaws drop

What made it so great?
In a word: zombies. Big, beautiful zombies with hyper-detailed ribbons of flesh dangling off their leering, glassy-eyed faces as they lurch forward to clutch at your throat. In 2002, Resident Evil was the best-looking game to appear on any platform, ever, pumping out a level of in-game detail that we'd previously seen only in pre-rendered cutscenes. It made the zombies and monsters of the PSone original look like Muppets, and it was terrifying.

Resident Evil on the Cube is more than just a visual upgrade, though. It also adds new environments, a whole new subplot and plenty of new scares to the simple horror story about paramilitary agents stuck in a haunted house. These include (but aren't limited to) a swarm of giant undead sharks, an Evil Dead -style cabin-in-the-woods scenario and zombies that get up, turn red and chase you if you don't stomp their heads in properly. This one hit relatively early in the Cube's life cycle, but it still stands as one of the creepiest horror games ever made.

Get ready to play
Save your ammo. Brace for sudden scares. And be ready to run for your life at a moment's notice. Resident Evil on the Cube is faster, slicker and packed with more surprises than any of the REs that came before it. It's also relatively easy to find used, and if you know where to look, this masterpiece can be yours for less than $15.

Been there, done that?
Resident Evil Code: Veronica X wasn't a flashy remake of the Dreamcast original, but even as a straight port it was still a beautifully creepy game in its own right. The gameplay is almost as stiff and slow as a zombie by today's standards, but it still delivers the lurching scares beloved by fans of the walking dead.