The 2008 PC Builder's Bible

Benchmarking is the first thing you should do once you’ve finished assembling your PC, smoothed out the wrinkles in the operating system, and installed up-to-date drivers for all your components. If you drink beer, then at least make benchmarking the second thing you do once you’re finished, because it tells you whether or not you’ve got a stable system (if your system is prone to overheating, for example, it’ll likely do so during a benchmark test); it lets you know if a component is wildly underperforming (a signal of hardware or driver problems); and it gives you the feedback you need to tweak system settings in games for the best framerate with the least compromise in visual quality.

There are two ways to benchmark: use a framerate display utility such as Fraps (trial version available at www.fraps.com) to log your framerates as you play, or use the built-in benchmarks available in many games. The Fraps method is fi ne, and we often use it to see whether or not minor graphics-settings tweaks are doing me any good. But the built-in benchmarks are generally more reliable, as they max out the action and throw in every in-game effect in order to gauge your system’s performance during game sequences that are the most resource intensive; after all, it doesn’t do you much good if you know that you’re getting a smooth 72 frames per second while crossing a glade if that figure drops to an excruciating 10 or 12 during battle sequences. Fail! Don’t forget to run benchmarks frequently as a kind of routine physical for your gaming rig, to make sure that bad drivers, malware, or hardware problems aren’t bringing your system down.

14 easy tips to keep your rig running fast
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