That OTHER Rockstar game dated
Midnight Club: Los Angeles out in September
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Rockstar's racer sequel Midnight Club: Los Angeles is roaring off the start grid on September 9 (12, in the UK). Here, have somenew screens.
It's releasing on Xbox 360 and PS3, just in case you were wondering. Midnight Club: LA Remix on PSP is out on the same dates.
The open-world racer features a very impressive, completely seamless recreation of LA, full of familiar places and potentially crawling with online racers.
The game runs on the Rage engine and Rockstar's San Diego division has managed to create a free-roaming racer of such scale that... well, we can't quite believe it took the team less than a few years to develop.
"From the beginning, Midnight Club has been about street racing in a open-world," says Sam Houser, founder of Rockstar Games. "With our team at Rockstar San Diego we have developed a game that we feel once again pushes the boundaries and expectations of what a racing game can be."
Check outthis previewfor more details on Midnight Club: LA.
Weekly digests, tales from the communities you love, and more
Apr 21, 2008


