Obsidian Entertainment
Latest about Obsidian Entertainment

Huge Outer Worlds 2 patch includes over 350 fixes and changes, including a niche addition that may be a direct response to a disappointed player on Reddit: "Really cool they did that"
By Catherine Lewis published
News Crashes have been fixed, and players' eyebrows should no longer disappear in certain circumstances

Pentiment's medieval setting remains the perfect backdrop for a detective tale focused on faith and truth
By Rachel Watts published
Features Anniversary | Pentiment remains one of the best detective games of all time, and a major part of why is directly linked to its setting

Fallout: New Vegas was "the very first game" Outer Worlds 2 lead studied after the original, but don't expect the classic RPG to majorly influence "every single game" Obsidian does going forward
By Willa Rowe last updated
News It's all about reactivity and player freedom

On the Radar with The Outer Worlds 2 – going beyond our verdict with a deep dive on one of 2025's greatest RPGs
By Oscar Taylor-Kent published
On the Radar | Speaking with Obsidian Entertainment, our post-review coverage digs into the long-awaited sequel RPG and how it's shaping the genre

Is The Outer Worlds 2 on Game Pass?
By Will Sawyer last updated
Guide Yes, Outer Worlds 2 in the Game Pass catalogue, but only for certain tiers

Kingdom Come: Deliverance 2 boss hands The Outer Worlds 2 a "7/10," hopes Obsidian spends "all of Microsoft's money" on RPGs more like Fallout New Vegas and, also, like Kingdom Come: Deliverance 2
By Austin Wood published
News "I would bet that budget for KCD2 was WAY LOWER than Outer Worlds 2"

Obsidian wants to establish the "Obsidian RPG" with games like The Outer Worlds 2 and Avowed, not chase "what already exists" in competitors like Baldur's Gate 3 and Cyberpunk 2077
By Scott McCrae published
News I hope they also establish Alpha Protocol 2

Obsidian knows that "everyone on the internet" keeps asking for Fallout: New Vegas 2, but its devs are currently happy working on their own IP, and "Xbox has been pretty supportive" too
By Scott McCrae published
News How about Fallout: anything that isn't 76 at this point...

The Outer Worlds 2 is an RPG that's as much about what you can't do as what you can: "Everybody is going to have a different experience, and they may not see everything, and that's okay"
By Heather Wald published
Interview On the Radar | "We want the player to understand the breadth of what the game is, but also their place in that and where they could be going"

I love that the Flaw system calls me out on my RPG behavior in The Outer Worlds 2's and then asks me to double-down on it: "Because flaws are optional, we knew we could actually push them a little bit harder"
By Heather Wald published
Interview On the Radar | "We're always trying to look at and observe the player doing something"
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