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Monaco designer thinks stretch goals harm game design
By Connor Sheridan published
"I’m of the opinion that designing a game around a variable budget is a terrible way to design a game..."
Up and Coming Indie: Vendetta Online
By Connor Sheridan published
An ambitious MMO from a four-person team wants to expand its universe...
Gas Powered Games implements significant layoffs
By Connor Sheridan published
Most of the Supreme Commander studio's more than 60 employees may be out of a job...
Up and Coming Indie: Unwritten
By Connor Sheridan published
Unwritten creates and retells the story of The People as they make their way to judgment...
Gas Powered Games Kickstarts Wildman
By Connor Sheridan published
What is best in life? Action RPG, RTS, and MOBA hybrids, Chris Taylor says...
GameStick starts tiny console Kickstarter
By Connor Sheridan published
If you told us this time last year that itty bitty consoles based on Android were going to become a sector of their own, we would have guffawed...
Godus Kickstarter succeeds with 2 days left
By Connor Sheridan published
Peter Molyneux's dream of building a better god game has been backed by nearly 15,000 people so far...
Star Citizen's Chris Roberts says executive promotions can hurt developers
By Connor Sheridan published
The Peter Principle says workers get promoted until their performance suffers, then stay there. Chris Roberts thinks that's a problem for game developers...
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