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Hands-onHades 2 already plays like a perfectly ambitious follow-up to one of the greatest-ever roguelikesBy Ali Jones Published -
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OpinionAfter 300 hours in Slay the Spire, the 1,000-year gap with its unexpected roguelike sequel is exactly what I need to pull me back inBy Ali Jones Published -
OpinionBaldur's Gate 3 over-prepared me for Dragon's Dogma 2, but it's made me appreciate what makes both RPGs so uniqueBy Jasmine Gould-Wilson Published -
OpinionDragon's Dogma 2 goes all-in on the open-world RPG design trick that made me fall in love with Skyrim and Fallout: New VegasBy Ali Jones Published -
PreviewThe Finals Season 2 is a shopping list of community requests combined with a lore dive I don't think anyone really asked forBy Ali Jones Published -
InterviewAs Final Fantasy 14 heads to Dawntrail, Yoshi-P promises the MMO won't forget the unanswered mysteries of the past 10 yearsBy Iain Harris Published -
OpinionIt took 86 hours for me to realize that I love Persona 3 Reload (and probably JRPGs in general)By Jasmine Gould-Wilson Published -
FeaturesThe retro RPG vibes of Dragon's Dogma 2 remind me of Dark Souls and Forspoken, and I absolutely promise that's a complimentBy Ali Jones Published -
PreviewIt took 12 years, but Dragon's Dogma 2 is the truly open-world RPG that its director always wanted to makeBy Ali Jones Published -
OpinionThe Queen's Blood card game is Final Fantasy 7 Rebirth's best addition and the RPG's greatest distractionBy Heather Wald Published -
InterviewThis tech noir survival horror game is like a futuristic Silent Hill set in a post-apocalyptic English city, and it all started with a feelingBy Jasmine Gould-Wilson Published -
OpinionIf a Star Wars FPS based on The Mandalorian can't get made, what hope is there for original creativity right now?By Ali Jones Published -
OpinionSome want GTA 6 to go dark and gritty – but after replaying Vice City on PS2, I hope Rockstar hasn't lost its sense of humorBy Jasmine Gould-Wilson Published -
Features3 years since my last attempt, I finally beat the hardest boss in The Witcher 3 and realized I'd been doing it all wrongBy Jasmine Gould-Wilson Published -
PreviewAfter seeing this Dead Space and Alien Isolation-inspired multiplayer survival FPS in action, I can finally move on from Friday the 13th: The Game's undeserved deathBy Jordan Gerblick Published -
OpinionThis PS2 game might just be the best James Bond game ever made, and you've probably forgotten all about itBy Jasmine Gould-Wilson Published -
InterviewHow a story publisher-turned horror game dev duo is challenging the genre: "Horror in video games can be a trap"By Jasmine Gould-Wilson Published -
InterviewAfter helping define the modern RPG with Mass Effect and Dragon Age, BioWare legend's new survival game could thrive in a "melting pot of creativity"By Ali Jones Published -
OpinionI've played Dead By Daylight for 340 hours, but a limited-time modifier made it finally feel like a horror gameBy Jasmine Gould-Wilson Published -
InterviewInside the best horror demos of Steam Next Fest: "Gaining traction for your game is tough, no matter how strange and f*cked up we make them"By Jasmine Gould-Wilson Published
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