Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
  1. Games
  2. Strategy
  3. Spore

Spore review

Does the most hotly anticipated game of 2008 (and 2007, and 2006, too) live up to our epic expectations?

Reviews
By Kristen_Salvatore published 4 September 2008

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

WHAT TO DO, WHAT TO DO?

That’s not to say that I think you made something overly simplistic. I mean, just consider Spore’s opening screen, where three ostensibly simple verbs—Play, Create, Share—are doorways to a dizzying array of 30-plus options ranging from playing the game to adding specific accessories to creatures. After the first time you “Play” through the five more-or-less linear game phases in order (Cell, Creature, Tribe, Civilization, Space), you never need to play them again. Or you can play some over and over and never play others. Or you can play them all repeatedly, but in different ways. Or you can just play with the “Create” tools (creatures; buildings; air, land, and sea vehicles of military, economic, or religious varieties; spaceships) and then “Share” what you’ve made in the Sporepedia, so other people can import it into their game. Or you can play without ever creating anything, instead importing what other people have created and playing with that (although you don’t ever play with other people—their work populates your game world if you turn that feature on, but the server just sucks that info down and then leaves you in peace).


Above: In Creature phase, make allies by copying their actions

I can see you’ve never suffered from options paralysis, Will. And heck, who knew that I did? But it turns out that I’m used to a game telling me what to do—where things are, how things work, what order to do things in, how doing something will affect something else. And when I didn’t initially find that in Spore…well, I felt kinda lost. Even in the Create section (which is where I decided to start before tackling the Play section), I felt overwhelmed at first. Every creator and sub-creator offers different parts to work with, and because I knew I’d be using my creations when I did eventually play the game—or that someone else could import them into their games—I was concerned about whether I was building “useful” items, whether I needed to be aware of how different parts affected my creations’ in-game effectiveness. Was I putting too many claws and not enough big guns on my Backgrabber spaceship? Was Peek, my L-shaped stripy creature with a vertical row of eyeballs and a jaunty three-cornered hat, well-equipped for survival in a religious civilization? Why is the Sporepedia already filled with creations that look like crafted works of art while mine look like I failed LEGOs in kindergarten? Where is a tutorial telling me the “right” way to do this?

And then I realized: games have tutorials. Toys don’t. Kids don’t consider the “right way” to play with a toy—they just amuse themselves with it.

Well, I can tell you, Will—that was an eye-opener. I quit worrying about whether all of the windows on my City Hall were equally spaced apart. I stopped trying to re-create a picture-perfect SpongeBob SquarePants creature. I just…played.

I now understand that this is the crux of enjoying Spore: just play, and not only when you’re using the creators, but in the Play phases, too.


Above: The Sporepedia lets you browse your own saved creations, or those others have uploaded. It's like a biological automat

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You’re probably wincing when I tell you that I approached the Play phases—the actual “game,” so to speak—expecting gameplay that matches the depth of Spore’s evolution concept. Because let’s be honest with each other, Will—you and I both know that Spore’s actual gameplay mechanics are elementary, and that for anyone with a modicum of videogame-playing experience, they’ll get very repetitive very quickly. The Cell phase is basically Pac-Man without walls: steer your creature around obstacles toward power-ups. Creature and Tribe phases are Simon Says with hotkeys to ally with other creatures or tribes (by hitting the right keys at the right time) and “RTS for Dummies” to conquer them (right-click to target and attack). Civilization phase amounts to an Age of Empires tutorial (although apparently, experienced strategy gamers are having a hard time with some of it—Dan Stapleton wrote you a little note about it at the end of this review). Even Space phase (which is my favorite, for reasons I’ll explain in a minute) is, at its core, MMO-lite: missions amount to killing five meanies in a set amount of time, fetching a prize in classic FedEx style, or hunting for loot to collect or sell.

I’ll be honest, Will: given that Spore is the most anticipated game of the last however-many years, the sheer simplicity of these play modes was very unexpected. But here’s the thing—and I bet you saw this coming, Mr. Genius Comedy Central Guest: mini-games are fun. Pac-Man is fun. Casual games are fun, especially when they’re set in a humorous, pretty world full of visually fascinating, often giggle-inspiring creatures. And once I understood that Spore’s gameplay mechanics were never going to rise above the very basic—and that what I’ve been expecting of Spore is not what Spore is trying to be—I had a damned good time. This isn’t a game that rewards you for your ability to beat a game, but rather one that rewards you just for playing. In fact, I’ve played about 30 hours of it in the last week alone, mostly in two-hour stretches.

“Aha!” I bet you’re saying. (Or maybe you’re more of a “Eureka!” guy.) “Very good, Kristen. You have realized that Spore is not a game meant for PC Gamer readers to play in 6-8 hour stretches, because while it may have lots of pieces to it, those pieces are the equivalent of casual games or digital sandboxes. They’re toys, pleasant diversions. And since each of them can clearly stand alone, EA is about to employ some sort of brilliant business model that will monetize them individually and make me a metric ton of money!”


Above: Don't be shy - have a look around. Spore loves to reward you with its many play options

I guess that sounds a bit snarky (and of course I have no idea what, if anything, EA plans to do with Spore’s pieces, but if they haven’t mentioned anything to you, you might want to float the idea by them). Sorry—I didn’t mean for it to, especially since I hope that lots of people will play Spore. It may not be a PC-gaming revolution, but I do think it could lower the barrier to entry that keeps many people from committing to anything more than just casual games. Because each of Spore’s parts is so accessible, and because an overarching theme ties them together, I can see people “graduating” from one game phase to the next, growing more comfortable with the idea of doing multiple tasks at once, and then before they realize it, they’re checking out StarCraft II some really grognard-y EA game like Red Alert 3.

I just wish Spore was a little more… communicative, I think is the word I’m looking for. I actually described it to someone as “undertutorialized,” by which I meant that I spent a lot of time trying to shape outcomes, seemingly to no ultimate effect. That’s all right when you’re not specifically pursuing a goal, but it’s awfully frustrating when you are. For example, in the Tribe phase, I sometimes failed to ally with other tribes, despite repeatedly re-entering the creature creator and making changes that seemed like they should have increased my allying skills (sing, charm, dance, and mime “ta-da!”). The changes didn’t seem to make a difference. I was just as confused by the Evolution History screen that tracked the cultural traits of my evolving civilization—friendly, industrious, or aggressive—because by the time I reached the Space phase, none of those traits seemed to matter. Do certain parts make one spaceship more effective in battle than another? I can’t tell. How can I get the most out of the Sporepedia? I once saw you demonstrate using it to import only yellow creations into your game—how did you do that? I couldn’t figure it out. And while I’m on a roll, where’s the autosave?

Spore: Price Comparison
View Similar Amazon US
Amazon
No price information
Check Amazon
Walmart - View Similar
Walmart
No price information
Check Walmart
We check over 250 million products every day for the best prices
powered by
Gamesradar
  • 1
  • 2
  • 3
  • 4

Current page: Page 2

Prev Page Page 1 Next Page Page 3
CATEGORIES
PC Gaming Platforms
Kristen_Salvatore
Latest in Strategy
How to redeem Dragon Traveler codes
Strategy Games All Dragon Traveler codes (March 2026) for Gold, Summoning Tickets, and more
 
 
Firearms Factory
Strategy Games Master weapon manufacturing and logistics in WW2 strategy game Firearms Factory, coming to Steam Early Access this year
 
 
AstroTechs
Strategy Games Piece a crumbling spaceship back together in sci-fi tactics game AstroTechs, available to wishlist on Steam now
 
 
Shadowstone at the Future Games Show
Strategy Games New 1-4 player tactics roguelite Shadowstone gets a closed playtest to try out your unique abilities
 
 
Defender of the Crown: The Legend Returns at the Future Games Show
Strategy Games Swordfight, joust, and siege your way to victory in Defender of the Crown: The Legend Returns
 
 
A red-skinned demon in a promotional image for Anime Guardians.
Strategy Games Anime Guardians codes (March 2026) for rerolls, coins, and more
 
 
Latest in Reviews
The design of the YoloLiv YoloCam S3
Peripherals This webcam promises DSLR image quality, and it isn't too far off
 
 
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
 
 
Alien RPG Evolved Edition Core Rules on a wooden surface
Tabletop Gaming Alien: The Roleplaying Game Evolved Edition review
 
 
The reviewer holding the CRKD Gibson Les Paul Pro Edition Guitar
Gaming Controllers The CRKD Pro Edition Guitar controller is almost perfect, and lets you rock out to all of the classics along with the most recent hits
 
 
A Nyxi Flexi on a desk with pink lighting turned on
Gaming Controllers This controller lets you swap between Xbox and PlayStation thumbstick layouts
 
 
Photo of the Belkin Carrying Case sitting on top of the Belkin Charging Case Pro.
Accessories Belkin has done the unimaginable and made my favorite Switch 2 case even better
 
 
LATEST ARTICLES
  1. The Girl approaches Grace in Resident Evil Requiem, who is hiding in a well-lit room
    1
    Resident Evil Requiem's terrifying stalker sounds that way because its actor "went through two jugs of milk"
  2. 2
    Red Dead Redemption 2 modder creates the perfect open-world game by turning Rockstar's masterwork into Elden Ring
  3. 3
    Truck driver replaces passenger seat with $6,000 sim driving rig, uses it while "stuck in traffic"
  4. 4
    Marvel greenlights Wonder Man season 2 with Simon Williams and Trevor Slattery confirmed to return
  5. 5
    Cat Parents devs "never imagined" 100,000 wishlists in three days, but I'm surprised they're surprised

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...