Skate 2 review

Same great game, minus the grind

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The ability to get off your board is clumsy. Your skater twists on-the-spot like the early Tomb Raider games, making precise alignment fiddly. It’s awkward, but still handy – think of it as a tool you never had for climbing up steps, rather than skating the long way round. The game never punishes you for it – so there’s no cruel platform-style leaps. Retrieving your board is easy, too, with a deck ‘magically’ thrown into your hands from off-screen.

Problems? It’s so convenient to leap between objectives on the map – split into clearly marked Street, Tranny, Bonus, Race etc categories – that you rarely cruise around, but teleport about the world blasting through tasks, so the world can feel a little disconnected. The enhanced Video and Face Editors are less flexible than you’d hope (with the specter of paid-for DLC Filmer packs to reinstate effects like Sepia tint that were free in the last game), walking’s fiddly and – for veterans – the core experience burns slightly less brightly than the first time you mastered Skate’s incredible controls and physics. The soundtrack’s arguably less feel-good, despite the presence of War’s Lowrider from Mark Gonzales’ part in the seminal Blind video.

Skate 2’s biggest thrills, however, are those you create yourself, sticking to a spot and creating your own goals. Sure, you can ollie that gap, but can you 360° Boneless over it onto the rail below? Or Hardflip off the rail into a manual? The possibilities are endless, and thanks to the Replay Editor, you need only land one impossible trick in a hundred to lord it over your mates forever. In typical EA fashion, every killer move is rewarded – “You’re on fire” shouts your cameraman as you bust out a triple multiplier, with a deliciously slow-mo whirring sound as you clack the tarmac.

With developers Black Box being closed down by EA, there’s a real possibility this could be the last Skate game ever – and, if so, we’re almost glad. It’s so complete, with such replay potential, there’s a danger of its true riches being overlooked by the rush of the new, or a gilded-lilly, fan-led third sequel. It’s not quite as fresh as the original, but a near-perfect sequel in almost every way.

Jan 21, 2009

More info

GenreSports
DescriptionThis superb sequel only improves on this amazing skateboarding game. Has us saying, "Tony Hawk who?"
PlatformPS3, Xbox 360
US censor ratingTeen
UK censor ratingRating Pending
Alternative namesSKATE 2
Release date21 January 2009 (US), 23 January 2009 (UK)
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Dan Dawkins

FGS Content Director. Former GamesRadar+ EIC, GTAVoclock host, and PSM3 editor; with - *counts on fingers and toes* - 20 years editorial experience. Loves: spreadsheets, Hideo Kojima and GTA.