Sid Meier’s Civilization IV: Colonization review

The classic game is refreshed with the blood of patriots and tyrants

GamesRadar+ Verdict

Pros

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    Addictive gameplay

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    High replayability factor

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    Excellent music and graphics

Cons

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    Combat imbalances

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    Punishingly difficult revolution

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    Educating citizens is pointless

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American patriot Patrick Henry once famously said, “Give me liberty or give me death.” Sid Meier’s Civilization IV: Colonization (a remake of 1994’s Sid Meier’s Colonization) takes that quote quite literally: as the leader of the English, Spanish, French, or Dutch colonial efforts, your singular victory conditions are to colonize the New World; build a thriving, self-sufficient nation; and win your independence from Europe in a revolutionary war. It may be smaller in scope than we’re accustomed to in a Civ game, but it’s still extremely addictive and complex in its own right.

Once you’ve built up your colonies and grown tired of your King’s constant demands for higher and higher taxes and tribute, you must declare your independence. The revolutionary battle becomes grueling, though, especially as the difficulty level increases. Wave after wave of the King’s troops land on your shores - usually in the same exact spots - and attack. It’s a test of endurance that the game up to this point has left you pretty much completely unprepared for, so, unless you know what’s coming and have spent the past 100 turns or so building up your military, you’ll probably be overwhelmed.

Some areas of questionable balancing make the late game tricky to navigate. First and foremost, the attacker seems to have a huge advantage in combat - I lost far too many battles from within heavily fortified cities, and dragoons seem to win nine out of 10 battles regardless of what unit they’re fighting and where, making a good offense your only real defense. That’s manageable against Natives and other colonies, but during the revolution with literally hundreds of enemy troops landing? Not so much. Also, once you’ve educated a few citizens in your schools, the amount of time it takes to graduate them makes it completely impractical - you’re better off just buying specialists from Europe.

More info

GenreStrategy
Description"Give me liberty or give me death." Sid Meier's Civilization IV: Colonization takes that quote quite literally. As punishingly difficult as it is, it's addictive gameplay with a high replayability factor.
Franchise nameCivilization
UK franchise nameCivilization
Platform"PC"
US censor rating"Everyone 10+"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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