Sam Fisher gets a personality
Part two of our weeklong exclusive Splinter Cell Conviction preview
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Welcome to part two of our week-long Splinter Cell Conviction preview. Yesterday we looked at how the gameplay was changing to become a morereactive experience. Today we look at how Splinter Cell's main character, Sam Fisher, is getting a personality.
While Splinter Dell Double Agentwasbeginning to give the series more of a plot and some motivation for Sam, it was still very much a stealth game from the traditional mold. But that's all changed. New Splinter Cell demands a more human approach than that of the the techno-savvy agent of yesteryear.
According to Mary De Marle, narrative designer on the new game, "Sam is [usually] identified as a guy in a black leathery bodysuit, with three green dots on his head. This is very heroic and high tech and was perfect to perform light and shadow stealth in an oil rig in the middle of the Caspian Sea. However, when wandering in a Washington DC park on a sunny afternoon, this may not be the stealthiest gear to wear."
Of course, the news that the green headgear and black sneaking suit are unlikely to feature heavily (if at all) will come as a blow to long-term Splinter Cell fans. But Mary insists that a half decision "always leads to half success," so it looks like we're going to have to trust the team on this one.
Weekly digests, tales from the communities you love, and more

Justin was a GamesRadar+ staffer for 10 years but is now a freelance writer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.


