Revolu-shun
Katamari creator has doubts about Revolution
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Thursday 20 April 2006
Keita Takahashi, the man behind the Katamari Damacy games on PS2, isn't as impressed with Nintendo's Revolution as most developers appear to be.
"I'm not really interested in it. I don't think a controller should have that much influence on the enjoyment of games," Takahashi told publication Game Developer. "I see what [Nintendo is] trying to do, but it's putting such emphasis on the controller, and I'm thinking, 'are you messing with us?'"
We've heard the odd industry bod express doubts about Revolution, but this is the first time we've seen someone voice hesitation from a creativity angle, and not in terms of market share and the like.
We hope Takahashi's happy, though. He still seems content to be working on games - and is currently concocting a brand new, unannounced game at Namco - even though he's said that he's more interested in designing children's playgrounds than videogames. Trouble is, if Takahashi ever got around to making a playground, kids wouldn't be able to get near it for the leagues of adoring Katamari fans who'll probably turn up to take it over...
Weekly digests, tales from the communities you love, and more


