Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Crimson Desert
  • Arc Raiders
  • The Boys S5
  • Best turn-based RPGs
  • Submit your clips. Win prizes
Don't miss these
Armored tank warrior walking in cathedral
Action Games Meet the dev who quit Rockstar Games during GTA 6 fever to make a single-player MMO-like
Kliff from Crimson Desert asleep.
RPGs Crimson Desert and Clair Obscur are "not a copy of other AAA games," says Witcher 3 director
Death Stranding 2
Action Games Hideo Kojima put Low Roar in the Death Stranding games because gamers need more culture
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Resident Evil Requiem, Pragmata, Marathon, and Monster Hunter Stories 3
Games The best games to play in 2026, so far
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe
RPGs Clair Obscur: Expedition 33's Ben Starr told friends to keep expectations "in check" before launch
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
A screenshot from Clair Obscur: Expedition 33, showing a man named Verso covered in dirt and blood, looking into the camera.
JRPGs Clair Obscur: Expedition 33 star didn't expect the RPG to have "the same impact" as Final Fantasy 16
Key art for Resonance: A Plague Tale Legacy with Sophia standing in front of a labyrinth-style mural with a curved sword, with the GamesRadar+ Big in 2026 brand frame
Action Games Resonance: A Plague Tale Legacy "changes almost everything" about the series – and its "more trained, more physical, more offensive" protagonist proves it
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
Action Games 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
Roguelike Games "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
A screenshot from Clair Obscur: Expedition 33, showing a man named Verso covered in dirt and blood, looking into the camera.
RPGs Clair Obscur: Expedition 33's Ben Starr worries the video game industry will learn the wrong lessons from its success
  1. Games
  2. Action Games
  3. Remember Me

Remember Me's score is worth remembering

Features
By Sophia Tong published 19 June 2013

Composer Olivier Deriviere shares his thoughts on his latest project

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Creating a memorable score

Creating a memorable score

Setting the tone for Neo-Paris was a challenge that composer Olivier Deriviere was ready to face. His music can be heard in his other video game-related projects, including Alone in the Dark as well as the Obscure series. Capcom's Remember Me is set in a fascinating city, in a time where people are able to store and share memories. To accompany this sci-fi setting is an equally exciting score, which mixes electronic music and the Philharmonia Orchestra. Continue through the gallery for our interview with Olivier and then have a listen at the sample links provided below. Let us know what you think about the game and/or the music in the comments. Also, check out our review of Remember Me, for more information on the game. Olivier's score can be purchased on iTunes.

Page 1 of 9
Page 1 of 9
GamesRadar: How did you get into composing music for video games?

GamesRadar: How did you get into composing music for video games?

Olivier Deriviere: Mainly, because I love video games. Historically, I was involved in the late demo scene, I was quite young but really passionate. Years later I chose to become a video game composer even though I didn't know how to achieve this. I spent most of my time for about a year travelling and meeting with people in the video game industry. In 2002 it was quite small, and luckily one day I met a great producer that introduced me to a development studio, Hydravision. I scored their first game called Obscure and since then I haven't stopped trying to score new and exciting projects!

Page 2 of 9
Page 2 of 9
GR: How do you like it compared to film / tv?

GR: How do you like it compared to film / tv?

OD: From my perspective the film industry is much more mature than the video game industry. People have codes and they know how to achieve a movie by following some primary rules. It doesn't mean that the movie will be any good but at least there will be a movie at the end of the process. For games it's a totally different story. First, the technology is always evolving and depending if you work on a mobile game, an indie game or a AAA your ways of thinking and working will be totally different. But what is really crazy is depending on the team you will work with, everything will be different. There are no rules; even the developers sometimes don't know how to make their own game at first so when it comes to music it can turn really crazy!

Page 3 of 9
Page 3 of 9
GR: Could you tell us about the Remember Me score? What was the direction for it?

GR: Could you tell us about the Remember Me score? What was the direction for it?

OD: The Remember Me score includes the Philharmonia Orchestra recorded in London and a lot of pure electronic music. But the most interesting part is the electronic manipulation of the orchestra. In Remember Me memories can be digitized then stored to be shared or sold and Nilin, the main character, has the ability to hack and manipulate those memories. We really wanted to capture this in the music so we had to record an acoustic performance, digitize it and manipulate it. I'm kind of relieved it's behind me because at the beginning I really had no idea how I was going to approach this concept with a symphony orchestra! That was quite a journey!

Page 4 of 9
Page 4 of 9
GR: Did you have your own ideas in mind when you were given the job? Or was the tone set by the audio director?

GR: Did you have your own ideas in mind when you were given the job? Or was the tone set by the audio director?

OD: The tone was given by Jean-Maxime Moris, the creative director, but as I said earlier, depending on the developer, the way of working can be completely different. I've always worked really closely with audio directors since they are the central point of audio. They are in charge of getting the music done as well as implementing it, we really work as a pair and we are following what the creative director wants. So my job is to listen to what his intentions are and translate them into music. Of course Jean-Maxime never told me what to write, but his words led me to what you have now in the game. I think this process is great to perfectly match the game with a unique sound.

Page 5 of 9
Page 5 of 9
GR: How did you approach the score knowing that the setting is in this futuristic dystopian society?

GR: How did you approach the score knowing that the setting is in this futuristic dystopian society?

OD: Jean-Maxime didn't want the Dystopian society to feel evil or dark because people have embraced it. It was quite surprising to me and I loved that idea, to compose music that was about the wonderful society Neo-Paris pretended to be. What I did was to take the melody and play it as a half major chord, half minor chord in the same phrase to unbalance the mood. It may sound too cerebral but it's only half the trick! This very melody is actually part of Nilin's main theme. Jean-Maxime wanted the music to follow Nilin's reconstruction. In the end, the music is much more about her than anything else.

Page 6 of 9
Page 6 of 9
GR: Are there any interesting/different uses of the music that change with the gameplay? Is the score dynamic or more cinematic?

GR: Are there any interesting/different uses of the music that change with the gameplay? Is the score dynamic or more cinematic?

OD: Interactivity has always been my main concern when scoring a game. I know games have for a long time been trying to copy what Hollywood has to offer but it seems the future is brighter and games are now emancipating. As for Remember Me it's a story-driven game, therefore there are a lot of cutscenes that needed music, however, the basis is not the story but the gameplay. It means that every cue is connected to the gameplay, the music narration is within the gameplay and although you spend half the time exploring Neo-Paris, the other half is about fighting against enemies. I really wanted the music to be organic during the fights so I spent a lot of time with the team trying to add a connection to each move the player can make and provide a sense of reward.

Page 7 of 9
Page 7 of 9
GR: How was the process compared to other video game projects youve worked on?

GR: How was the process compared to other video game projects youve worked on?

OD: The process was similar in that I worked really closely with the development team to provide all the music that the game needed. But the big difference was they used a third party audio engine called Wwise, which allowed me to work directly on the music implementation from my studio. For Alone In The Dark, I had to design the music tool and then moved my studio into Eden Games to supervise the implementation. Thanks to Wwise I could do all my research and experiments from the studio then I would send the Wwise files to the audio director and he just had to connect my session to the game. It was seamlessly implemented and perfectly musical.

Page 8 of 9
Page 8 of 9
GR: Its been said that having a female protagonist in a game is a risk for sales, what are your thoughts on that?

GR: Its been said that having a female protagonist in a game is a risk for sales, what are your thoughts on that?

OD: It is said that games tend to interest mostly young males, teenagers and if you want to have a female protagonist as the main character then it has to appeal to that audience (with all the clichs). However I don't think this is relevant. If you look at movies such as Alien, The Terminator or more recently Game of Thrones, the public is really fond of Ripley, Sarah Conor or Arya Stark and they don't fit the stereotype. They are strong, unique characters thrown into amazing situations with a great execution. So it's not the sexual appeal of a character that defines the excitement, its in the execution of developing a character.

Page 9 of 9
Page 9 of 9
CATEGORIES
PC Gaming PlayStation Xbox Platforms
Sophia Tong
Sophia Tong
Sophia is a transplanted Canadian who loves video games, dogs, poutine, snowboarding, photography, food, and naps.
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter
Read more
Silent Hill 2 remake Maria
Silent Hill Silent Hill legend Akira Yamaoka says horror isn't as important to the franchise as "emotional complexity"
 
 
Two characters standing on a glowing battlefield during Clair Obscur: Expedition 33
RPGs "Parrying was not easy": Clair Obscur devs had to turn to sound to fix an integral part of the J'RPG's combat
 
 
Final Fantasy X Switch
Final Fantasy Working with Final Fantasy is like "deciphering sacred texts," says veteran JRPG composer
 
 
Clair Obscur: Expedition 33 Gustave winces
RPGs Legendary Journey composer dedicates his Grammy win to Clair Obscur: Expedition 33
 
 
Clair Obscur: Expedition 33 Gustave winces
RPGs "The first track spoils the whole game": Clair Obscur Expedition 33 dev confirms it was filling your ears with spoilers
 
 
People of Note key art cropped to show pop singer Cadence and rocker Fret
RPGs This musical turn-based RPG hits all the right chords, and you can play the free Steam demo right now
 
 
Latest in Action Games
Assassin's Creed Assassin's Creed Black Flag Resynced footage leaks days ahead of its official reveal
 
 
Pragmata Lunatic difficulty option on main menu featuring Hugh and Diana
Action Games How to unlock Lunatic difficulty in Pragmata
 
 
The Last of Us 2
The Last of Us The Last of Us and Death Stranding actor Troy Baker wants to create a studio and "tell my own stories"
 
 
Nathan Drake in Uncharted 4.
Action Games Ex-Uncharted 4 dev says a Naughty Dog game was torn apart by corporate, prompting leadership change
 
 
Armored tank warrior walking in cathedral
Action Games Meet the dev who quit Rockstar Games during GTA 6 fever to make a single-player MMO-like
 
 
Pragmata New Game+ Hugh walking into shelter as it boots up
Action Games How New Game+ in Pragmata works
 
 
Latest in Features
A crop of the Windrose key art showing two pirates in front of a montage of ships, posing with guns
Survival Games Windrose is a pretty good karaoke cover of Assassin's Creed: Black Flag with a survival twist
 
 
Mouse: P.I. For Hire screenshot featuring an enemy melting down to their skeleton
FPS Games Mouse: P.I. For Hire is great for a couple hours, fine for several more, and then a long exhausting exercise
 
 
Tomodachi Living The Dream
Simulation Games I love Tomodachi Life: Living the Dream, but having no Switch 2 version is a mistake
 
 
A man on a red motorbike during one of the best sci-fi movies ever made, Akira.
Anime Movies As Akira heads back to the big screen, the anime masterpiece hasn't lost any impact almost 40 years later
 
 
The Big Preview frame for Star Wars: Galactic Racer, showing space ships flying through a white space
Racing Games Star Wars: Galactic Racer – The Big Preview
 
 
Heroes of Might and Magic: Olden Era key art showing a knight charging across a field, with a dragon swooping in the distance
Strategy Games Heroes of Might and Magic: Olden Era is leveraging player feedback to deliver the strategy RPG I've longed for since 2005
 
 
LATEST ARTICLES
  1. PS5 on dark blue background
    1
    Just two weeks after raising the PS5 price, Sony drops Digital Editions back to $399
  2. 2
    Windrose's first mods add quality-of-life changes "for captains who'd rather be chasing horizons"
  3. 3
    Where does Stranger Things: Tales From '85 take place on the Stranger Things timeline?
  4. 4
    Assassin's Creed Black Flag Resynced footage leaks days ahead of its official reveal
  5. 5
    How to complete Fifteen men on a Dead Man’s chest mission in Windrose

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...