Pro evolution FIFA
A new FIFA feature every year... but which ones stuck?
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
FIFA 2004
The twelfth man idea was taken a stage further, allowing the player to control two team members at once. Cue horrific thumb injuries. Probably. There was also a deep career mode, which let you manage an unknown youth team and take them all the way to stardom. EA even got Erich Rutemöller from FIFA's Technical Committee to advise them on the management aspects. Strangely, the PS2 version had online matches and Xbox didn't.
FIFA 2005
This iteration introduced "first touch" technology. Some people hated it, but we quite liked it. Flicking the right stick as you received the ball would knock the ball a few feet in that direction, allowing you to turn defenders to create a chance out of nothing. Shame the game was still nowhere near WE 's standards overall.
Above: Ah, the massive heads of FIFA 2004. Amazingly, this isn't a cheat mode screenshot
Weekly digests, tales from the communities you love, and more

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.


