Capcom made twice as much money on Steam compared to PlayStation in the last year, boosted by Resident Evil, Monster Hunter, and Devil May Cry as PC gaming continues to grow
Even a terrible Monster Hunter Wilds port couldn't slow it down
Capcom says Steam accounted for almost double the amount of revenue than PlayStation in its previous fiscal year.
If you're old enough to remember the time before PC gaming was as big as it is today, you'll no doubt remember how much of a flip of the coin it would be whether Japanese companies would release their games on the platform. And typically, if they did, it would end up being significantly later than those on console. For example, Final Fantasy 13 took almost five years to release on PC. And it's not even too far in the past either; Monster Hunter World, Persona 5, and the Yakuza games all took a while to make the jump to PC. Hell, Vanillaware is bringing one of its games to PC for the first time next year. But thankfully, we're mostly in an era of day-and-date releases. And this is something that is definitely working out for Capcom specifically.
In Capcom’s securities report (spotted by Automaton), the company revealed that, through Steam, it generated 40.383 billion yen (approximately $252 million USD), accounting for 20.7% of its earnings between April 2025 and March 2026. For comparison, PlayStation accounted for 10.6%, with 20.741 billion yen (approximately $129 million USD).
Granted, this isn't exactly a surprise, given that Capcom announced earlier this year that PC sales make up about 50% of its game sales, with the other 50% split between PlayStation, Xbox, and Nintendo consoles. So it's pretty natural that it is making a lot of money from Steam, as the leading PC storefront. Even so, PC sales doing that well in a year where Monster Hunter Wilds' PC port was a well-known disaster is somewhat impressive.
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Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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