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  1. Games

OnLive Game System is a go for launch, now accepting pre-orders

News
By Matt Bradford published 19 November 2010

The era of cloud gaming takes shape with new game streaming technology

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

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The future of gaming just became cloudier with the launch of the OnLive Game System. Starting today,players looking to enlist in thegame streamingrevolution can do so by pre-ordering OnLive gaming gear fromOnLive's virtual store, setting up their account and then twiddling their anxious gaming thumbs until December 2nd when the actual shipments begin.

The package costs a cool $99 and includes the OnLive MicroConsole TV adapter, an OnLive Wireless Controller and a free game from OnLive's established library as an extra incentive for early adopters.

Hovering in development for some time, the OnLive Game System is OnLive's attempt to expand its PC game streaming service to the masses by giving gamers the technology to stream video gaming content through their HDTVs by way of the MicroConsole and a strong internet connection. In direct contrast to console gaming, games are not physically 'owned' by OnLive members, but instead 'rented' via an OnLive account and streamed directly to MicroConsoles from a smattering of data centers.

With the ability to both play, watch and socialize with gamers around the world, OnLive's founder and CEO, Steve Perlman, is confident that the OnLive Game System is simply the tip of a much larger entertainment iceberg, noting: “Not only is the OnLive Game System the fastest, simplest way to play, watch and test-drive top-tier games instantly on the living room big screen, it also opens the door to a new world of options for gaming and entertainment – from media-rich social networking and massive spectating to game portability across TV, PC, Mac and mobile devices.”

In short: think Skynet with less killing and more Killzone. Except don't, because Killzone isn't available.

At launch, OnLive will offer over 35gamessuch as Borderlands: Game of the Year Edition, Mafia II, Batman: Arkham Asylum, Shaun White Skate and more. Future games are said to include include popular releases such as Assassin's Creed: Brotherhood, F.E.A.R 3, Deus Ex: Human Revolution and Driver: San Francisco (which may take alittle longer than the others).

All games can be demo'd for free with the option to rent and play instantly on a 3-day, 5-day or full pass. Prices range from $3.99 to $8.99 for rentals and $4.99 to $49.99 for full play passes; the gigantic caveat being that any and all access to games purchased are rendered null and void if you leave the service.

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OnLive has stated that it has plans to roll out a flat-rate monthly fee and bring the same type of service to mobiles down the road.

So does it work as advertised? We'll see - you can bet that we'll be testing the OnLive Game System's functionality for ourselves very soon, but in the meantime, you can read up on all the details atwww.onlive.com.

Nov 18, 2010



Gaikai open beta begins with Mass Effect 2
11,000 invitation to test the cloud-based gaming service issued. More invites are coming soon

Why cloud based gaming is still a dubious prospect
Cloud gaming system OnLive gathers pace, but there are still a lot of potential problems


They were once the ahead. But now they're dead.

Matt Bradford
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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries. 

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