Skip to main content

Need for Speed ProStreet review

Reality isn't all it's cracked up to be


  • Deep customization of cars
  • Breakneck speed
  • Looks spiffy


  • Unforgiving physics
  • No more illegal racing
  • Pointless minigames

Dec 5, 2007

We’re told EA are ahead of the game on this one. Ask anyone driving a bright pink Toyota with plastic bits glued to it and they’ll tell you: street racing is so last year.

As the street racing scene has grown in popularity, its identity as an illegal, marginalised activity has slipped in favour of big money track days and corporate sponsorship. It has the faint whiff of selling out to it, really. Fittingly, ProStreet is the legitimisation of Need For Speed - retaining all the marvelous tuning and customisation options from the previous games and races against grown men with names like ‘Gustavo’ and ‘Dominik-with-a-k’, but shifted from the open cities and policed streets of Most Wanted and Carbon, and onto the track.

More Info

DescriptionWelcome back Need for Speed! It's been a long time since you've left us with a headache and sore thumbs. We've missed your awesome graphics and superior racing gameplay.
Franchise nameNeed for Speed
UK franchise nameNeed for Speed
PlatformPS3, PS2, Wii, PSP, DS, Xbox 360, PC
US censor ratingEveryone 10+
Release date13 November 2007 (US), 2 November 2007 (UK)