Naruto: Path of Ninja 2 review

A serviceable Naruto RPG… and that's about it

GamesRadar+ Verdict

Pros

  • +

    Big cast of Naruto characters

  • +

    Online battles

  • +

    New story

  • +

    for what it's worth

Cons

  • -

    Random battles are constant...

  • -

    ... and boring

  • -

    Mostly works

  • -

    but uninspired

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If you%26rsquo;re having trouble keeping track of the zillion or so Naruto games out there - and there%26rsquo;s no shame in it if you are - this is the one that%26rsquo;s a role-playing game with turn-based battles. This obviously has a huge effect on the pace of the game. You%26rsquo;d think a group of ninjas-in-training with all sorts of supernatural powers would need to be all about lightning-fast brawling (and stealth, but these aren%26rsquo;t exactly historically accurate ninjas and that%26rsquo;s a geek argument for another time), but quicksilver reflexes are unimportant here. Instead, what you want is a careful strategy.

The point is, like the rest of this game, the story is okay. But just okay. And it only lasts maybe ten hours, though online-enabled multiplayer matches can extend that a bit. And to be honest, without more innovation (sorry, touch-screen minigames aren%26rsquo;t really new) it really doesn%26rsquo;t deserve to be any longer.

Nov 14, 2008

More info

GenreRole Playing
DescriptionNot a bad RPG, but definitely too light for most RPG fans. Naruto fans might also be disappointed with the so-so story.
Platform"DS"
US censor rating"Everyone 10+"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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