Mirror's Edge Catalyst isn't a sequel or a prequel to the 2008 first-person freerunning game. Senior producer Sara Jansson said in a new post on Catalyst's official website that it's instead meant to be a fresh start for Hope's high-flying parcel delivery exploits.
How exactly Catalyst fits with the previous game has been murky since it was first revealed simply as Mirror's Edge in 2013. The answer, finally, is not at all (or perhaps on top of it). But a clean break may be for the best, considering how uneven of an experience the original game was.
"Mirror’s Edge has always had a special place in the hearts of all of us at DICE," Jansson wrote. "The first game had a lot of promise. It was unlike anything else in terms of the gameplay and style - it had a unique soul. But as much as we loved that game, we knew it could be more. So that’s what we have set out to do as we introduce Mirror’s Edge to a new generation.
"The team has spent a lot of time re-evaluating every aspect of the game and making it a new experience. This is not a sequel, this is not Mirror's Edge 2. We have landed on a vision that honors the first game - pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith - but also brings a lot of great new, interesting gameplay and features to the experience for our players."
We'll be properly "introduced" to Mirror's Edge Catalyst during EA's E3 2015 press conference on June 15.