Lost Odyssey - first hands-on

The playable demo begins with an epic pre-rendered battle scene, and then cuts to Lost Odyssey's charismatic hero, Kaim, before seamlessly transitioning to the real-time graphics. We honestly didn't see much of a step down in quality in going from one to the other, and as the battle continues all around you, even as you enter your first fight, there's a great sense of continuity.

Speaking of continuity, the battles continue the traditional turn-based system which the Final Fantasy games - whose "father," Hironobu Sakaguchi, also helms Lost Odyssey - helped to establish more than 20 years ago. Granted, the game isn't finished yet, but there's really nothing new in the Lost Odyssey battle system. What hasn't been seen before is this level of scale and depth.